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originally posted in: Deploying Update 1.2.0
5/14/2015 9:21:46 AM
4
[quote]They're working to correct a late-breaking technical issue that would have impacted the way the game launches for a large portion of you.[/quote] Care to elaborate? It's weird how every patch they make breaks something....everytime
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  • Edited by Brokenspade: 5/14/2015 11:18:09 AM
    Not really. It seems to be pretty common among games these days. The assassins creed fiasco. ESO's pc launch. Watchdogs. A friend of mine codes for a f2p mmo. He says bug fixing on a timeline: "is like hanging off the side, trying to change a car tire, while it's driving down the street... in a high speed chase" I know about jacksquat, when it comes to computer programming, but It seems pretty complex to me. I think, as long as it's ready, by the 19th ...that's good enough.

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  • I know a bit about coding (not done games, but other programs). On a side note, you mentioned ESO. I didn't try it out on PC but have pre-ordered the PS4 version. What did you think of it?

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  • I can't give you a fair assessment. The pc version felt like a cheap cash grab, was ludicrously buggy, and had awful social features. I'm told they tried hard to address the mess for the console launch... but I won't waste money on it ever again.

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  • Guess I will give it a shot, at least it's a one off payment now so if it's bad I'm not spending money monthly aswell. I love RPG elements in games and the skill upgrading seems interesting at least and customisation

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