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Destiny

Discuss all things Destiny.
Edited by BRAV0echoN0VA: 5/12/2015 5:08:09 PM
71

20+ years of FPS: the long road to Destiny

I personally love Destiny. I won't claim it's perfect, but it is the latest stage in what I see as an evolution of FPS games over the years. I would start with Wolfenstein on PC, the granddaddy of FPS. Those who are old enough will remember how amazing it was when you'd never seen an FPS before. From moving your character around on the screen, suddenly you WERE the character, looking through their eyes. Doom followed, which gave a greater variety of enemies, weapons and environments. After that my love of FPS moved to consoles with Golden Eye on Nintendo64 giving me my first taste of playing with a controller rather than a keyboard (younger gamers may not be aware, but Wolfenstein and Doom were before the age of the computer mouse, keyboard only), as well as my first taste of PVP, played splitscreen against friends. The first console I bought was the original PlayStation, which introduced dual joysticks. Playing Medal of Honor, rather than just 360 degrees, suddenly I could also look up and down! Revolutionary! While saving for a PlayStation2, I played Halo CE at a friends house and was hooked, and bought an Xbox instead. I loved the gameplay and the sci-fi setting, I couldn't get enough. It was also the birth of my love of multiplayer co-op. Halo2 followed, and shortly before the release of Halo3 I finally had an Internet connection, and I began playing my first online multiplayer. The arrival of Halo3 saw my love for PVP really take off, and also began my love for unlockable items. Striving to get all the armor unlocked gave me a goal and added a whole new dimension to the FPS experience. From there it was Halo: Reach which added custom loadouts, allowing for the first time the ability to set up my character to best suit my gameplay style. From there, disappointed by Halo4, I tried the COD series, playing first MW2, followed by Black Ops 1 & 2, which cemented my addiction to unlocks. I loved the experience of unlocking each new weapon, and then it's attachments, allowing me to expand my customisation options. Destiny to me is the latest and best step in this long evolution, bringing together all my favourite facets of earlier games. I love the sci-fi setting, and the story, although currently very barebones, has great potential, with so many questions I hope will be answered over time. It has the multiplayer co-op I love, and has expanded upon it in a fantastic way, from the challenge of nightfall strikes, to the larger and teamwork focused raids. It has PVP, with the ability to customise my characters to my own play style to the greatest extent I've experienced. And of course it has the 'grind', the constant drive for new items, whether it be armor and weapons, or simply shaders and ships. I certainly don't claim that Destiny is perfect, but I believe it is the latest game in a long line of progressive improvements dating back over decades. While I am not blind to the flaws, I also see a fantastic potential. I applaud Bungie for their daring move into a new frontier for FPS games, and I see the current Destiny as the latest instalment in a chain that will keep improving and expanding on the FPS genre I love. I look forward to the future, and can only imagine the possibilities. Whatever comes, I will be there, weapon at the ready. Bring it on! Edit: Just to clarify, by no means is this supposed to list the pioneers of these or any other features, and I have done no research into any of this. It is merely my recollection of which games stood out in my memory as having something I hadn't experienced before. Also, since this goes back to over 20 years ago, it is entirely possible there are things I have forgotten about or gotten confused. Thanks everyone for your comments, and keep them coming! Edit: Glad to have helped inspire all this nostalgia, so many fond memories, there's obviously a lot of diehard gamers out there.
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#Destiny #FPS

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