Before HoW and all its changes drop I wanted to see if this is a popular idea and maybe get it trending so maybe bungie can possibly implement it before dlc drops.
Anyway anyone else feel faction shaders should be sold at thier perspective vendors? I'm not saying what level you have to be for them to be available, but (as an example) let's say when you hit rank 10 dead orbit you can buy the revenant shader for 10,000 glimmer, 15 unlocks hanged man, 20 is bittersteel, 25 is nowhere and 30 would unlock the ship (fermi solution in d.o. case)
I feel this would lessen the torturing grind and make more player's motivated into reaching level (say 30) on each faction and collecting all the faction shaders/ships.
Leave your thoughts and if you like the idea please like/bump :)
Edit 1: Upped the ideal glimmer cost.
Edit 2: Some players suggest a garunteed level reward; say at level 15 you get revenant automatically.
A logical reply from user: Tesshu;
[quote]Yes. It's not, because of some "earned" or "rarity" notion, tell that to players with 50+ faction levels and no shaders.
Destiny's loot system is poor and does not reward skill and time invested, instead it relies on just dumb luck. I have faction shaders and I believe they should be sold at certain levels, e.g. lvl 25, 50 and 75.[/quote]
User: Youre lightwork:
[quote]Yeah man I think it's a good. my last gamertag was dead orbit 50 something w. One shader ... now that's a lot of ranking up dude. & I feel it deserves some real rewards rather than a mote & commendation like every damn package..gets frustrating sometimes man.
I like this idea. Definitely bump. I'd be going hard ranking up all 3 factions for those shaders dude![/quote]
User: Artesians
[quote]Collectively leveled up DO to around 43 now. Hah. Hahahahahhahahahahahahaha. Nothing. No Fermi, no shaders.
[i]help me[/i][/quote]
User: Queenofthebeef
[quote]I agree. I hate that its based on luck instead of being able to show people: "Hey I'm rank (something) in a faction and worked myself up to this." Instead of: "Hey, I'm lucky."[/quote]
User: Askor the archeon
[quote]I agree with getting them at a certain level I'm rank 38 nm only have the Nefertiti shader to show for it[/quote]
User: Brigasm
[quote]At least make the drop rate slightly higher. I heard of people really high ranked without getting any. I still received no shader yet.[/quote]
User: Youre lightwork
[quote]Definitely think it's a good idea. of course the people w. All the shaders by 30 will say it's not but I think it is.
its only shaders. it's not anything that's game changing, OP, or unfair. I'd love to see shaders for purchase or at definitive levels.[/quote]
User: Kdli
[quote]Agreed. Level 34 atm, Fermi solution, Bittersteel and The Hanged Man so far. While this may be considered lucky to some, I find it long and tedious to do. I feel for those who haven't gotten their well deserved drops yet.[/quote]
User: Tobefeared
[quote]Instead of looking at it as removing excitement for a random drop. Look at it as motivation to grind and rank up your factions. Because as it is, there isn't much reason to do so.[/quote]
User: Phantasy star 4
[quote]Have all Dead Orbit shaders and don't mind at all if they're sold as long as you rank up.[/quote]
User: Vg supergamer
[quote]They can make the shaders available at a very high level so they'll still be rare, the whole luck>work thing doesn't make much sense in this case.[/quote]
User: Phantasy
[quote]Seconded. Ranking up to "benchmark" levels (20,30,40 etc) per faction takes some serious grinding and it benefits literally everybody. If you ranked up to 100 and don't have a shader you want? This would benefit you. If you are the type of person that doesn't want waste their time for something not guaranteed even at high rank? This would benefit you. The only people this wouldn't benefit? Elitists. I have multiples of each Dead Orbit shader and I couldn't care less if those who worked hard to level up are able to buy them.[/quote]
User: Lincolnfracari
[quote]Agreed
I forgot the guys name, but he mentioned on the reef review (and was mentioned in Crota too) that game would make easier for you to get everything. Why not do the same with the faction loot and reward? I'm almost over 30 on DO and haven't got a shader yet.[/quote]
User: Tehw3apon
[quote]I have the much-desired Revenant. There are so many people that want this shader and tell me how cool it looks and ask me what rank I got it at.
Then I tell them I got it at rank 14 and find out they are level 60+ without a single shader.
If you level up a faction high enough I think you've proven your loyalty and should be able to make requests/purchase a "back room" deal.
So many other things in this game make everyone else look the same why not just let these poor unlucky people buy the damn shader?[/quote]
English
#feedback
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Bump.
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1 ReplyLet's bump some more
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Yes Plz
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16 Replies[quote]Before HoW and all its changes drop I wanted to see if this is a popular idea and maybe get it trending so maybe bungie can possibly implement it before dlc drops. Anyway anyone else feel faction shaders should be sold at thier perspective vendors? I'm not saying what level you have to be for them to be available, but (as an example) let's say when you hit rank 10 dead orbit you can buy the revenant shader for 10,000 glimmer, 15 unlocks hanged man, 20 is bittersteel, 25 is nowhere and 30 would unlock the ship (fermi solution in d.o. case) I feel this would lessen the torturing grind and make more player's motivated into reaching level (say 30) on each faction and collecting all the faction shaders/ships. Leave your thoughts and if you like the idea please like/bump :) Edit 1: Upped the ideal glimmer cost. Edit 2: Some players suggest a garunteed level reward; say at level 15 you get revenant automatically. A logical reply from user: Tesshu; [quote]Yes. It's not, because of some "earned" or "rarity" notion, tell that to players with 50+ faction levels and no shaders. Destiny's loot system is poor and does not reward skill and time invested, instead it relies on just dumb luck. I have faction shaders and I believe they should be sold at certain levels, e.g. lvl 25, 50 and 75.[/quote] User: Youre lightwork: [quote]Yeah man I think it's a good. my last gamertag was dead orbit 50 something w. One shader ... now that's a lot of ranking up dude. & I feel it deserves some real rewards rather than a mote & commendation like every damn package..gets frustrating sometimes man. I like this idea. Definitely bump. I'd be going hard ranking up all 3 factions for those shaders dude![/quote] User: Artesians [quote]Collectively leveled up DO to around 43 now. Hah. Hahahahahhahahahahahahaha. Nothing. No Fermi, no shaders. [i]help me[/i][/quote] User: Queenofthebeef [quote]I agree. I hate that its based on luck instead of being able to show people: "Hey I'm rank (something) in a faction and worked myself up to this." Instead of: "Hey, I'm lucky."[/quote] User: Askor the archeon [quote]I agree with getting them at a certain level I'm rank 38 nm only have the Nefertiti shader to show for it[/quote] User: Brigasm [quote]At least make the drop rate slightly higher. I heard of people really high ranked without getting any. I still received no shader yet.[/quote] User: Youre lightwork [quote]Definitely think it's a good idea. of course the people w. All the shaders by 30 will say it's not but I think it is. its only shaders. it's not anything that's game changing, OP, or unfair. I'd love to see shaders for purchase or at definitive levels.[/quote] User: Kdli [quote]Agreed. Level 34 atm, Fermi solution, Bittersteel and The Hanged Man so far. While this may be considered lucky to some, I find it long and tedious to do. I feel for those who haven't gotten their well deserved drops yet.[/quote] User: Tobefeared [quote]Instead of looking at it as removing excitement for a random drop. Look at it as motivation to grind and rank up your factions. Because as it is, there isn't much reason to do so.[/quote] User: Phantasy star 4 [quote]Have all Dead Orbit shaders and don't mind at all if they're sold as long as you rank up.[/quote] User: Vg supergamer [quote]They can make the shaders available at a very high level so they'll still be rare, the whole luck>work thing doesn't make much sense in this case.[/quote] User: Phantasy [quote]Seconded. Ranking up to "benchmark" levels (20,30,40 etc) per faction takes some serious grinding and it benefits literally everybody. If you ranked up to 100 and don't have a shader you want? This would benefit you. If you are the type of person that doesn't want waste their time for something not guaranteed even at high rank? This would benefit you. The only people this wouldn't benefit? Elitists. I have multiples of each Dead Orbit shader and I couldn't care less if those who worked hard to level up are able to buy them.[/quote] User: Lincolnfracari [quote]Agreed I forgot the guys name, but he mentioned on the reef review (and was mentioned in Crota too) that game would make easier for you to get everything. Why not do the same with the faction loot and reward? I'm almost over 30 on DO and haven't got a shader yet.[/quote][/quote] Bump
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1 ReplyI like this idea. :)
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1 Reply
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1 Reply
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1 ReplyBUMP PLEZ
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Edited by WhitEWatchEs: 5/13/2015 1:26:55 AMNo, I enjoy leveling up my faction in hopes of getting a shader. You can't make everything readily available in this game, it takes the grind out of it. I do think they should start to have a higher drop rate after a certain level reached.
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Bump again, cause it's never too late to throw this idea in with HoW
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1 ReplyDefinitely bump! Highest faction rank is Dead Orbit on my Hunter..rank 57, and still no shader. Received the ship at rank 26 though.
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1 ReplyAppears the only people against shaders unlocking for sale at certain ranks are the super lucky snowflakes that have them all already, and the ones for this idea are the ones who never got one.
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2 RepliesEdited by xpuddytatx: 5/11/2015 9:25:03 PMI disagree strongly. Shaders should be a tiered drop from packages. Shaders at level 10,20,30 and 40 Ship at level 50 All other levels after 3 can still be rng packages containing mats, weapons, emblems, class items, glimmer, etc.
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Game is short on defined goals and long on hoping to get lucky, having a shader unlock for purchase say every ten ranks would go a long ways towards a clearly defined goal.
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1 Reply
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1 ReplyBUMP! I just join all three factions with my three different characters and it makes me sad to think of all the grinding I have to do to get those shaders 😭😖😳😧😢😠😐😣😩😲😵😒😞😝😪 (I just figured out how to use emojis, sorry)
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1 ReplyNo I like the challenge/grinding that's what makes it worth it
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I agree but with them getting rid of comedations when the HOW drops maybe they will increse loot chance noone wants to get just a mote by its self that will seriously piss people off but yes id rather buy them or have them drop at specific levels but what will haopen to people over these levels will they be in the rewards lady waiting or what
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3 Replies
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1 ReplyNope.
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1 Reply
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I agree. Shaders should be sold starting after rank 10. Every 10 ranks should open one new shader. The last one being the most rare which only a small few have which opens at rank 50. They should also give you rank missions prior to hitting each 10th rank. Fwc needs you guardian. Go kill Aksor with the special modifier on. Complete this mission with the special modifiers. That would make it more interesting.
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1 ReplyYes. Also how about the ability to buy their ships as well.
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2 RepliesNahh I think it should be earned through leveling the faction. BUT we should be garunteed one shader every 6 or 7 levels though imo