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#feedback

Edited by Flmlight: 5/10/2015 9:08:35 AM
2

Possible new abilities/perks/modifiers

The other day I was working on the last piece of my PvE Grimoire (VIP kills) and decided to entertain myself during the tedious repetitive routine. For every time I went down from orbit and came back, I tried to come up with at least two new modifiers that would be interesting in the game. I came up with both new abilities for (new) sub classes, perks for both armor and weapons and even possible items. Here is the list of all I came up with. Feel free to suggest your own. I'll be updating the list every now and then with all the ones I've heard or come up with myself: Class specific Warlock New subclass ability -Arc Web: enemies hit receive arc damage and spread it to all other targets close enough to chain (SUPER) -Magnetic grenade: enemies caught in this explosion will be slowed down (massive agility decrease) (Grenade) Ability modifier -Spaghettification: Vortex or solar grenades disintegrate bullets -Sacrifice: Transmit fireborn to another dead/alive teammate -Healer: Spend your super energy to revive an ally beyond help (hard raid) Titan New subclass ability -Blazing charge: titan charges through and wrecks havok in his wake (SUPER) -Riot: Enemies hit by this grenade turn on each other temporarily (Grenade) -After landing from a certain height, you send a wake of energy through the floor that damages all enemies nearby (Extra) Ability modifier -Caboose: Shoulder charge can be chained (Titan can continue the sprint after a shoulder charge hit) Hunter New subclass ability -Void space: time is slowed down greatly for all enemies caught in the blast, -Void knife: hunter teleports to enemy after landing a critical hit with his throwing knife (Melee) -Hook: enemies caught in this grenades blast radius are unable to move for some time (Grenade) Ability modifier -Epilepsy: Blink range is greatly extended Weapon based (better for certain weapons types) -The longer the shot fired the greater damage it can inflict (Sniper) -Blink shot: if you hold your trigger after a critical hit, you teleport behind your target (Sniper) -Rocket divides itself up to 5 different targets upon launch (Rockets) -Some bullets have a chance to aggressively track targets (Any) -This weapon can shoot through the ward of dawn (PvP) Non class specific Armor perks -Glimmer drop is increased -Increase engram drop rate -Permit sparrow tricks without tumbler -Tracker: location materials appear in your radar -Treasure hunter: treasure chests appear in your radar -Ghosthunter: dead ghosts appear on your radar -This stat depends on grimoire score -After sprinting for a while you speed increases as you continue to sprint -This armor increases your resistance against a specific element (PvE and PvP) -ARMOR SET BONUSES Items -Armor telemetry -Experience holder (saves experience to be used up later) IDEAS -Ghost shells and class items could have passive perks too -Elemental burn -Damage increase against specific class (PvP only) Glyph/Rune/?? system -Glyphs drop from certain high profile targets (raids, bosses, VIP, Trials, Elders) -Glyphs are set on the third subclass ability slots to build the tree

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  • All sounds good except for the piercing shots on the ward of dawn. that would make the defender Titan useless in pvp

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  • I was thinking about eris morn the other day and how she uses the darkness as a weapon because she was corrupted by it. Then revelation struck and i thought maybe we can have subclasses which use the darkness as a weapon and have a different subclass for each enemy species in the game, so here they are. Warlock subclass Hive breeder: Super- swarm- summon 6 allied thrall ancient curse- summon 3 cursed thrall instead Sworn defender- summon a knight instead Greater bond- improves stats of summoned thrall Grenade- bolt of corruption- throw a hive boomer bolt Sphere of darkness- creates wizard cloud in impact Reanimate- summon 2 allied thrall at location Melee- ravaging claw- killing an enemy heals you Raging blade- if charged twice perform a sweeping sword attack Hive mind- melee an ally to heal and buff them Reuse soul- killing an enemy turns them into a thrall Perks 1st column: viral touch- summoned hive poison enemies on hit Dark army- summon an additional two thrall with your super regardless of modifier Death shroud- activating your super creates a large poison cloud 2nd column: desolation- grenades hit a larger area Last laugh- create a massive cursed thrall explosion when you die Dying breath- when your health reaches critical you create a poison cloud Hunter subclass Fallen angel: Super- call of the kell- you gain increased defense, allies gain increased damage Backup plan- gain an allied fallen sniper as well Reinvigorate- resets timer on all buffs allies or yourself are currently experiencing Powerful speech- reduces cool downs on allies grenades and melee by 80% Grenade- arc bolts- fire three seeking arc bolts in quick succession Shock implant- stick to a surface and detonates on proximity Void river- release a stream of ether dealing continuous damage Melee- taser blade- slows enemy on hit Raging current- killing an enemy causes them to explode Data theft- hitting an enemy gives you a full magazine Shock pulse- teleport through an enemy damaging and stunning them Titan subclass Warmonger: Super- juggernaut- turn into a colossus temporarily Rocket pods- gives you rocket pods as well Rambo- gives you a second minigun at the cost of significantly decreased range and accuracy Heavyweight- lose the minigun in exchange for stonger melee and increased defense and speed Grenade- micro rocket- launch a small rocket Brainwave- releases the psion wave attack Twinade- release two incendiary grenades Melee- shield smack- stuns enemies on hit Kinetic force- inflicts serious knock-back on hit Metal wall- gain increased defence after a hit Spoils of war- kills give you increased chance of ammo dropping Can't decide what class this one should belong to, it is based on the vex Terminator: Super- temporal warp- creates a bubble which slows down enemies and their projectiles whilst speeding up yours Time snap- damages enemies in the field when it collapses Pocket dimension- constantly heal inside the bubble Time shift- press button again before it ends to move it to you Grenade- telefrag- teleport to the location it lands if it directly hits an enemy it deals double damage Warp grenade- sticks to enemies slowing them and exploding after 4 seconds Null grenade- high velocity, really bouncy grenade Melee- temporal shunt - teleports enemy away from you on hit Lockdown- temporarily disables abilities Ethereal lance- melee penetrates enemies Space fracture- kills release axion bolt seekers Only got perks for hive breeder so far

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