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#feedback

Edited by StrainedDig4: 4/21/2015 9:33:46 PM
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Bungie Night Fall Question

Is there a reason you provide sniper rifles then mandate we cannot snipe? Your recent modification to the Archon Priest Night Fall mandates CQB. Sniping results in lack of game progression. The forum is alight with speculation as to your reasons: get closer; enemy cannot shoot back; too far away; etc. For the sake of my education, kindly enlighten me the reason that was corrected. I would have thought you would have Nerf'd sniper rifle range or something of the like. That has been your pattern of behavior. However I am still confused as to who complained about sniping the Vex... Last time I played, they have HobGoblins (snipers by definition and they also have very effective sniper rifles) and no lack of precision. If you choose to ignore my question, that is your right. If you choose to answer it kindly remember I am not lacking in education! EDIT: thanks to everyone who noted the change and responded. I hope Bungie realizes we take the game seriously also and only want it to improve.
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  • What this guy is trying to say is.... You know the rock that everyone snipes from during The Winter's Run nightfall. The one where you let dinklebot unlock the door... remember? Where the waves of Vex show up as the door is hacked... you know, in The Winter's Run strike on Venus. I tried doing it solo this morning... I ran down there, released Dinklebot, ran back up to the sniping rock, killed the Vex that had spawned, eagerly waited for the next wave.... then waited some more... then went back down there to see if there was an enemy i forgot. There was nothing. Released ghost again, Vex showed up again, First wave with Minotaurs again, I had to play closer to the enemy to get the next wave to spawn. Something was changed, for sure.

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