I'll admit up front my KD is not very good, but this is my first console FPS . . . and my kids play this account also, so there is that. But I was so frustrated because I felt like I was doing pretty good and making progress but my stats only seemed to inch up. So, I decided to quantify my experience to figure out what was going on. I played 8 control matches each on both my hunter and Titan and wrote down whether I was placed in a "match in progress" or against an organized fireteam and what my KD and assists were. Here is what I found.
1. Only 5 of the matches actually counted my Kills and Deaths correctly. Most of the matches counted a few too many deaths while one match counted too many kills.
2. Out of the 16 games, Bungie placed me into 8 games already in progress. One where the team was winning and 7 where they were losing . . . Bad. . . this is a problem that Bungie has. People quit games that are clearly over and then Bungie puts people in there for slaughter sake. Raise your hand. . . who enjoys being put in a match where the other team is dominating by thousands of point and now spamming supers? I quit all of those. . . sorry for whoever took my place. [b]Create a slaughter rule to avoid this.[/b]
3. At least three matches were against 5 men fireteams and one against a 3 man fireteam. . . Bungie, [b]don't place randoms against coordinated teams[/b]. I would be ok with going against 3 men teams. . .but to me 4 or more makes no sense if you are trying to create enjoyable gameplay. In one case I quit the game before it even began, when I was placed into the next match . . . IT WAS THE SAME EXACT GAME!!!!
4. Lag is out of this world in some matches. In one case a Titan stood on top of my lightning grenade as it went off three times and I was firing at him. . .He apparently one shot killed me with SUROS. Another time (these are just the extreme examples) a warlock blinked in and out of existence all around the map as I shotgunned him twice and melee'd him multiple times to end up dying to his melee. [b]Bungie, please at least admit you have a lag issue.[/b]
For games that I was actually able to play an entire game I managed a 1.0, 1.44, 3.25 on my Titan. Games that pitted me against a coordinated fireteam: 0.4 (2/4), 0.6 (2/3), 0.5 (2/4) Some of these were actually shortened games also. These are also my stats that I kept.
Full games on my Hunter: 1.1, 2.09, 1.11, Shortened games 0.3 (1/3), 2.0 (3/1) and I quit 3 other maps there were already loosing by more than 2:1 when I entered.
To me, these issues are far worse than the shotgun issue . . . What is more, is I can't find where Bungie even acknowledges any of the real pvp issues. That is really frustrating that they seem to be ok with it.
Edit: most you that comment didnt even read the post before commenting. Totally missed the point.
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1 ReplyIn skirmish, it can be more profitable to the team to die so you can get the assist and your teammate can get the revive points. K/D is completely irrelevant. The scoring system sees to that.