Message to DeeJ and game Devs:
As we all know, the upgrade system from pre-DLC and post-DLC are very different. And I am aware Bungie has responded to community concerns that the armor progression system post-DLC is very broken. Ascendent materials, specifically shards, were rendered nearly useless for players with Guardians level 31-32. Bungie has promised that this will not happen again with the next DLC.. blah blah blah.
Here is the issue I am currently very unhappy with: NIGHTFALL STRIKES ARE STILL DISHING OUT USELSS ASCENDENT SHARDS TO HIGH LEVEL GUARDIANS. THIS NEEDS TO CHANGE.
I am proposing, and hoping I get significant backing from the forum community, that Ascendent Shards be taken out of the Nightfall Loot table completely. The game provides a variety of other ways to gain ascendent shards for those guardians that still need them (Daily, VoG, Public Events, etc.). They are a completely useless Nightfall reward for all the lvl 31s and 32s (who are majority of who plays the Nightfall Strike each week). Radiant materials would be the logical replacement for the Nightfall strike. These are the materials players over lvl 30 actually use.
I am not suggesting anything else be changed about the nightfall. I know I am not going to get a sweet exotic each week after completing the Nightfall Strike. The reward system should remain random, with the chance to receive something really cool that you can brag about. But please, remove the total junk that is ascendant shards. Receiving 10-30 shards any given week from Nightfall rewards is ridiculous. Completing the weekly Nightfall should provide a feeling of satisfaction, as it is meant to be the hardest strike of the week. You are only robbing Guardians of that satisfaction by continuing to dish out Ascendant Shards as a reward for some of the more challenging gameplay available.
Thanks for Listening.
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As much as it sucks to still be getting shards from NF, the fact that they are still being given to level 31 and 32 players indicates to me that the shards may come back into play with the HoW expansion.