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#overhaul

3/28/2015 6:16:04 AM
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The big picture of Destiny ( 10 years )

So I'm not sure who the hell is going to read, see or ignore this post. But it is in our findings that Bungie and Activision have dropped the ball on this franchise. If you want a game in the modern age of gaming you will need a hell of a lot more than just the game itself. Money making should not be the bottom line, here is why. A great product will without a doubt generate a revenue stream. Not what we see today with Destiny in its current from, sell a half ass story and game to make money! Look new capitalism 101, make a product people will love, need and want in that oder. Then the money will follow. So one may ask how, for starters look at game and movie franchises that failed or had a poor following with its target audience. To make this quick, Bungie and or Activision need to get over themselves. This is an inferior product. The first reason is because of the game content and the DLC wait time. Because of the turn around time of games and the non loyalty that's users have, it takes to come to market in the video game world, one can't wait for other companies to move, you have to dictate the standards, content and time frame. Any great story has a beginning, middle, end. With Destiny we start some where in the end of the beginning and the midway point in the middle. I'm not really sure because the lack of story line in the game. Lack of game content is because of poor story development. Look Destiny is a futuristic world with maximum potential. Even now it still is, but those that are in charge must take the initiative and change the video game paradigm. Destiny must be pervasive in every form of media. Not in the ways you are thinking, that will not work. Consumer overload could and will happen. Look at COD, FF and others. The method to use is an overlapping strategy that connects all stories in a progressive and linear fashion with twist and turns within the video game and it's content. For example, there could be a mission that puts Guardians in a 12 man fire team that fights on the moon during the fall of the moon. While in that mission you are briefed on its history. Another way would be to allow private lore guys supply the story. Then again you could include a cd that tells the whole story of the game cd with added mission over the course of the games life, within a timely manner. I will stop here if you want to know more hit me up! I will bet you I could make Destiny the most successful in human history, try me bitches!
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