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3/24/2015 3:52:10 PM
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Not once did you mention flame shield or the melee range on warlocks. Don't complain about shoulder charge when a shotgun can defeat it and another class gets an over shield for a melee hit not even a kill
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  • The difference between the overshield on warlock's melee and Titan's is warlock only gets an Overshield. Titan gets Overshield, faster reload and movement speed. That's why they have to kill for it. It's the better version hands down. They also have gear to make it more effective.

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  • That's not the point warlocks get extra health for nothing basically making them almost impossible to kill without 2 or 3 teammates shooting them what did they do to get it? landed a hit come on a shotgun defeats shoulder charge bit it takes three to beat a warlock with a flame shield. I'm just saying everyone complains about a one hit kill that is one of the hardest mechanics to use in the game. Flame shield is responsible for for more deaths than shoulder charge and no one gives a shit

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  • Edited by Randi Flagg: 3/24/2015 4:49:28 PM
    Ok i admit to be fair the titan should get the shield on hit too. Didnt think about that. But shoulder charge is an ability and not the melee. So it cannot be compared on par.

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  • Sure, lets buff titans, warlocks are fine, BUT NERF THE BAD BAD HUNTER.... You want to know whats ridiculous? Titan and warlock supers killing through walls with an explosion radius of a nuclear bomb. Axiom bolts chasing u through half the map and making you a one shot or finishing u off even so i have half my shield up. Hunters are the most volatile class of all. Blade dancer a glass cannon, if not timed perfectly you're lucky if you get one kill!! Need more??

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