Thorn, in my opinion, is rather overpowered right now.
It really has no downside. High stability. High range. Large magazine size, great impact, good rof and it's the only primary that does DOT.
It can't be good at everything, nor should it. The recent hand cannon nerf really didn't do anything, and it's still the most used weapon in the crucible.
Bungie probably should do something.
My personally opinion isn't to nerf it into the ground, but just tweak it a bit to make it a bit harder to use.
Option 1: nerf the DOT making it unable to kill unless the poison was from a headshot. It does a percentage based on amount of health left. This will eliminate just shooting people that are running away and essentially getting a free kill.
Option 2: decrease the rof. It's got a pretty quick rof. Couple that with high stability and you have a great hand cannon even without the DOT. This would increase the skill required to use it since you can't spam as quickly for the 2 shot kill.
Option 3: decrease the stability. It's waaaaayyyyyy to high for a gun that can kill in two shots. They also could tweak the repeatability further to make it worse when spamming.
Option 4: leave it as is.
I'm sure I will get flamed for this. This isn't a crying thread. This is just my opinion on how to bring thorn down the the level of the rest of the hand cannon's while still feeling like an exotic.
EDIT1: I forgot to add a poll for option 4 and I cant change it on my phone.
EDIT 2: Nice to see people already telling my Im bad and learn to counter it. Im not crying about it. Im just saying I think it needs tweaked a bit because it's too good in its current state. You can have the opinion that a gun is OP without crying about it
Edit 3: if people would bother to look at my grimoire they would see I've had thorn for quite a while
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#Destiny
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Reduce the clip size to six. I miss getting that final round perk as often. Huh? No, I don't give a -blam- about the people crying about nerfing the gun. Let them cry. I just liked when it had six rounds. Leave the reload speed as it is, now, though.