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Edited by Octavius_Perez: 3/17/2015 3:19:15 AM
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Exotic Weapon with your Name!

Write your first name (or username) followed by anything else, and make it an exotic weapon of your choice! Have fun everyone :) [b]Octavius' Cannon:[/b] [i]"Bang.."[/i] Exotic Rocket Launcher [ARC Damage] Spec 1: Shoots out cluster bombs instead of rockets. Spec 2: Cluster bombs detonate twice! [i]There has been an overwhelming amount of participants overnight, and thus i cannot find the time to weed out and preferential entries. I truly admire everyone who chose to participate, and thank you for sharing your ideas with the rest of the Forum.[/i] [b]Thumbs up and participate! [/b] [i]Thanks guys![/i]
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#Destiny #fun

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  • Glacier Arc Exotic Handcannon Special perk: Every shoot slows the enemies speed

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  • Edited by Aklas Zephyr: 3/16/2015 10:27:43 PM
    "17th Ace" "In tight situations it's always handy to have an Ace in the hole " Handcannon (Arc damage) {Rate of fire} [======-----------] {Impact} [========-------] {Range} [======-----------] {Stability} [========-------] {Reload} [=====-------------] Tier 1 perk (Luck in the chamber) Tier 3-6 perks QuickDraw,Rangefinder,Explosive rounds Exotic Perk "Full House" Precision kills charge the weapon and delivers a burst of Arc light shocking enemies around them on the next shot. Increases reload speed Grimore Card "Guardian. Lose yourself to the cards of fate. Many guardians have tried to tame this weapon's violent nature as each one was dealt a deadly hand. 16 lost their hands and their stories come to an end,but only one has played his ace. What hand will be dealt for you?"

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    • Edited by Kweh: 3/17/2015 7:44:36 PM
      Kweh "You found a Chocobo in the wild.....Now shoot it." Perk 1: Bind: keep target in place when shooting (final fantasy players should appreciate this, since the bugger chocobos run away) Perk 2: Frenemy Rider: @ 10% health remaining, user can ride an enemy...or frenemy. Perk 2.5: Target Marker: HIghlights target.

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      • The randomacces cannon. Rocket launcher. Fires random shots and seeks out enemies within a certain range. Gives your grenade a damage boost. Has a small chance of super charging you after shot.

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      • Edited by Pause_Zero: 3/17/2015 2:18:19 AM
        Zero's Revenge "Enjoy your laugh while you can, you might just get shut down. I will ensure overkill...-Pause Zero" Exotic Heavy Machine Gun (solar) High Impact Slow fire rate Mag capacity: 42 Stability: 75% Range: good until 100 yards 1st perk: Uprising - kills gives bonus damage and accuracy for a limited time (10 seconds; resets when kills another person) Exotic Perk: Revenge - unlimited ammo granted for 3 seconds and shields stronger for 15 seconds after revenge kills. *Hidden Perk: Firefly activates when teammate is killed Edit: Middle Tree - High Caliber Rounds - Explosive Rounds (slightly reduced damage compared to normal explosive rounds) - Field Scout (goes to 75 rounds)

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        • [b]Buster Wolf:[/b] "R.U.O.K.?" Exotic Rocket Launcher (Solar) Perk 1: Tracking Perk 2: Buster Wolf: On Impact, Rockets created large Solar wave, greatly damaging enemies with burn (More damaging than Thorn's or Incendiary nade's DOT ) RoF: lllll Blast Radius: llllllllllllllllllllllllllllll Velocity:lllllllllllllllllllll Stability:lllll Reload:lllllllllll Magazine: 2 (Max Cap: 6)

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        • Edited by Depression Dog: 4/30/2015 8:03:54 PM
          FINAL DESTINATION enjoying the sights good this moment will be your last Pulse rifle 43 mag Perks Reapers gaze enemies that survive your super are blinded for five seconds Reapers touch: Grants bonus damage over time when it hits a target Reapers scythe Kills with this weapon send a scythe at a near by enemy Reapers treachery unlocked automatically as soon as the gun is equipped If your health is below health while this weapon is fired you can't regenerate health Reapers demise: All perks unlocked can be traded for a perk that Regens your health when an enemy is killed gives you a second life every 30 kills and any thrall are levelled down to 10 levels below your current lvl

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        • The Forgotten Hero. Scout Rifle 300/365. Arc Damage. "Those who survived the battle of Twilight Gap had long forgot this hero's name and his favorite gun." Perks: Red Dots- ORS. Accurized sight. For precise fire. Smart Drift Control. Predictable and comfortable recoil. Penalty to range. Focus Lens FLA5. Sharpshooter scope. Long range, with enhanced target acquisition. Firefly. Every precision shot will make the enemy explodes. Armor Piercing Rounds. These iridium-core rounds over penetrate targets. Their mass slows down weapon handling. Hammer Forged. Increase your range. Extended Mag. Increase ammo mag. Issac Kami. Every kills you get with this gun will increase your reload speed, movement speed, impact, aiming, stability, and also have a slight chance of healing you or giving you a shield. Major or Ultra Disruptor. Increase damages to major or ultra enemies.

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        • the Patrick Hunter its a rocket launcher that shoots patricks out of the rocket into little patricks

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        • Edited by ASAP_Gingersnap: 4/30/2015 3:13:02 AM
          [b]Gingersnap[/b]: Exotic Rocket Launcher Perk 1: Tracking Perk 2 (Exotic Perk) Gingersnap'ed: Has MIRV, clusters, and Wolfpack Solar Damage [i]The Reaper of Souls likes his souls like he likes his bread, toasted and charred.[/i]

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        • Um

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        • Edited by Brandon4K210: 4/28/2015 10:11:53 PM
          [b]BEN DOVER:[/b] [i]Take it from behind.[/i] Rocket Launcher Perk 1: Aggressive Tracking Perk 2: Wolfpack Rounds

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          • The Beef Exotic Fusion rifle [i]Lets go cow tipping[/i] Exotic perk: Roast beef Kills return ammo directly into the magazine, hit markers cause lasting burn damage

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          • [u]Conqueror's Gaze[/u] Exotic Hand Cannon Description: [i]You see the gaze? Look hard, it shall be your last.[/i] Perks: [b]Gaze of Death[/b] Aiming this weapon at a target for at least 2 seconds automatically switches the guns elemental damage to match the target. [b]Cant miss[/b] missing a shot grants the bullet to split into 5 smaller bullets, which seek enemies and explode. [b]Ace of kings[/b] holding down L2 & R2 at the same time grants you the ability to mimick any enemy's weapon for 30 seconds(bosses weapons excluded). [b]Reassurance[/b] Killing an enemy with any ability extends the next ability you use. [b]Now your gunna pay[/b] dieing with this weapon equipped released a miniature fist of havoc, killing everyone within a radius(bosses excluded) _________________________ I'm going to WREK you in the Iron Banana/Crucible

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          • GIVER HELL solar auto rifle Mid-high impact Low-mid rate of fire Mag size 33 max carry 666 Perk Firefly Spray and pray

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          • Bump. Bringing this post back

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          • [b][u]The Bag of Papitas[/u][/b] [i]"Do you ever feel like a plastic bag Drifting through the wind, wanting to start again?"[/i] Perk (1): Fireworks Kills with this weapon turn victims into potato chip bags that you can be picked up and eaten to recover health,also wgile equipped Fireworks will be playing for everyone in pvp and pve to enjoy.

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          • Exotic Primary Shotgun [b][i]Bane Of The Hated[/i][/b] "[i]And with each slash, it becomes darker...[/i] Exotic Trait: Bane Of The Hated: Each kill grants x2 more damage against the next target until magazine is reloaded 6 She'll mag by the way ;)

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          • Zelgerath's Sacrifice "His gift courses throughout this weapon. Use it wisely." Exotic Scout Rifle High RoF and Stability Low Impact Average Reload and Range Magazine size is 27 Perk Set 1: Accurized Ballistics Soft Ballistics CQB Ballistics Constant Perk 1: Hammer Forged Perk Set 2: Rangefinder Field Scout Lightweight Constant Perk 2: Zelgerath's Gift Zelgerath's Gift is this gun's Exotic perk. Upon landing a precision kill, a stack of Arc Chain is added, up to a maximum of ten stacks, and all stacks disappearing after 5 seconds without a precision kill. For each stack of Arc Chain, a bolt of Arc Lightning spawns from the body, seeking out nearby enemies and damaging them. If there are no nearby enemies for Arc Chain to target, your shield refills.

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          • 1
            KAMAHAMAHA WAVE- Boom Boom- Master Roshi Specs Tracking- Missiles follow there targets Wide Eye- Missiles can split up and divide for the number of targets in range. Classic DBZ Explosion- Missiles have massive explosions killing people on at least one third of the map. Katana With this sword, you may kill- some japanese guy Flash step- When close enough to an enemy you may appear behind them by clicking the right analog in. Finisher- If an enemy is below 50% HP you may use a crushing blow to finish them off with left and right bumper when you do not have your super. Knock back- Stun your appoint by hitting them with the hilt of your sword by pressing B

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          • "The Moonstone" Exotic auto rifle "Sun down... Destruction up" Shoots white lasers. Perk: killing an enemy solidifys the body and detonates when an enemy nears it doing minimal damage

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          • Helm of The Jewf Extreme defense!

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          • Wing of the Raven Hand Cannon 8 rounds 12 w/ Field Scout Arc Damage Exotic Perk: The Wing: Kills knock back nearby enemies and stun them. Hidden perk: knock back can break some shields.

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          • Edited by artisticphysics: 4/15/2015 2:51:40 AM
            The God's Atlas [i]And as he rose, he fired, tearing past. -Atlas[/i] 12 Round Mag Hand Cannon Can switch between Void, Arc, and Solar damage. Main Perk 1: Fanfire: Fires as fast as you pull the trigger. Main Perk 2: The Atlas Within: Regenerates ammo over time. Exotic Perk: The God's Blessing: Each kill activates a 5 second shield. Other Perks: Expolsive Rounds Firefly Shoot to Loot

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          • Edited by Reinovation: 4/15/2015 2:37:05 AM
            [b]Rein's Ovation[/b] [i]Just stand up and clap, it has ended-etched on the barrel[/i] Auto Rifle 42 round clip/60 with Feild Scout Perk 1-Rangefinder Perk Tree-Field Scout, Perfect Balance, or Hammer Forged Exotic Perk-[u]Slow Hand Clap[/u]-every bullet provides explosive rounds and the Firefly effect Whatcha think?

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            • Azreal's Scythe......to lazy to type more than that. Let your imaginations run wild.

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