Coming from both a heavy mmorpg and fps background (played UO and Wow from day 1, played quake 3 team arena on dial up), I would say the RNG is fine in raids and strikes. What's lacking is a distribution system.
Take a page from any successful mmorpg, on strikes, weekly and nightfall add a need/greed system for rolling on loot. In raids, add the same as well as an option for a loot master who can one time distribute loot gained to those who need it.
While we are at it, adding the above as well as a proper LFG system would take this game to the next level. LFG would only be needed for raids and nightfall, keep the weekly and strikes on matchmaking.
Edit 1: Feel free to weigh in guys! This is the feedback forum, the more solid this can be made, the higher the probability it can be added.
Edit 2: Keep the discussion coming guys! I know we are all frustrated, but keep it civil and remember that changes take time. Only those with enough support will get put in.
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Here's a gentle bump.