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originally posted in: Heavy Ammo Glitch
3/9/2015 6:08:17 PM
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So Bungie is going to completely ignore this post. Go figure. Where is DeeJ when you need him? Yesterday, I lost over 20 heavy ammo by screwing up and dying. 14 going to orbit, and another 12 getting KTO. Was the ammo glitch fix just a temporary one to make us think it would be over? Would certainly seem so. I am one of 10 people that play together regularly, almost daily and we are all experiencing heavy ammo losses again. At this point it seems to be worse than before the fix. If this is the way it is going to be, then Bungie should really lower the cost of the ammo packs or ensure Xur has them for sale each week.
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  • Edited by WoofinAintEazy: 3/9/2015 6:27:21 PM
    The patch was meant to fix the heavy ammo loss from dying and not receiving heavy when you're consumables are full. You're still supposed to lose ammo when you go to orbit, or happened to get kicked (which obviously sucks but counts as going to orbit). It shouldn't be taking away from you're death though, which seems to be the problem. Record it next time so Bungie can see it and prove their patch didn't work!

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  • If I knew when I was going to get kicked, well.... Anyway. Why record anything when it is obvious Bungie doesn't care. Granted there are a great number of threads and issues, it would not hurt them a bit to have a bit more transparency and [b]show[/b] us they are working on the problems. I am loosing more heavy ammo now than before the fix and am confident I am not alone.

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