My idea for a trading system is that when two players want to trade for an item they must both have:
1.Equal value items (rarity)
2.A Trading missive gotten as a rare reward from vanguard activities
3.5,000 glimmer for the trading process
and finally to keep items from being deleted upon trade, an item checking system to make sure each player has what they traded for, and if the two players do not have what they traded they will be given that item, to prevent duplication 1 item = 1 missive and missives will not be a tradable item.
PS I only submitted this idea so that someone can take the good parts from this idea and add their own better ideas so go ahead and use my idea with your own to make it better we the communitie need to work together :)
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75 RepliesNo one wants trading there would be no point in playing