1. All of the above. We honestly take a good look at what is happening in both places... What data shows but also what the "word on the street" is. If we feel like we should take action, we then work on a solution that hopefully does the right things in both PvE and PvP. I think the recent Shotgun changes are a good example of this.
2. Sadly I am but a luckless Sandbox Designer surrounded by Crucible designers and don't have any real feedback for this other than that we also play every single night. I run nightfall and weeklys and raids every week and we share the same feedback with the Investment team on a regular basis. I know those guys are keeping their eyes on things just like we have been with Sandbox tweaks.
3. You're welcome!
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Why on a game that was advertised as a pve with a pvp element is everything seemed to be catering for the pvp lobby? There's a great many players that don't like or play pvp but the pve side has had one special event since release but there's been 5 iron banners and all the weapon nerfs cater to the pvp lobby. The whole game is now turning into a multiplayer game basically another CoD.
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That's some good info. Thanks again.