Maybe i can add a few too if that helps.
Lets take a look at the armor stat on char talents. Supposedly it gives you more health depending on the level of how much you invested in it. So why not add this perk in "resilience" it adds 3 levels on armor probably like a 15 hp increase cause the cap for maxed out titan is somewhere around 170-180ish. To make titans a more tanky class, but also helps other characters that needs this health up. This perk would be in the chest piece.
Another one is probably faster regen timer for fighting against the minions of darkness so it cant be abused in pvp. Instead of a 5 seconds to trigger health regen it can reduce by 15% to benefit the recovery talent. Probably for chest piece as well.
Adding damage reflect on your armor, but that is an added suggestion. If it was to be added it would return 40% back to the enemy that meleed you.
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Hey umbra just read idea, sounds really good, resilience could be like he lightweight perk on weapons!