Show ideas! Creat an exotic and post here.
Label name of gun, and all its talent trees. GO!
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#Destiny
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Edited by The Muzzy98: 3/15/2015 5:36:48 PMAnger Management “It’s all the rage these days.” Exotic Fusion Rifle Damage Type: Void [u]Stats:[/u] Rof: 32 Impact: 72 Range: 29 Stability: 43 Reload: 59 Magazine Size: 5 [u]Perk Tree:[/u] [u]First Column:[/u] Steadyhand IS Red Dot OES Fastdraw IS [u]First Perk:[/u] Clown Cartridge [u]Second Column:[/u] Lightweight Skip Rounds Armor Piercing Rounds [u]Exotic Perk (Tree):[/u] Accurized Ballistics- BONUS: Rounds slightly track their target CQB Ballistics- BONUS: Rounds slightly track their target Smart Drift Control- BONUS: Rounds slightly track their target
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Excalibur "Some swords pierce flesh, others pierce the soul..." Sniper rifle Main persk: King's Reign Head shots have increased chance of spawnig OoL and guaranteed random ammo. Piercing Light Body shots overpenatrate (ignore spelling) and have chance to cause the target to explode in Arc, solar, or void damage. ..violently
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The Boom Stick Solar Shotgun Archetype: Slow RoF, Long Range Special Perk: Get off my lawn Each kill chains to speed up RoF
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Forums. Where people go to criticize OP exotics and in turn make their own OP exotics.
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A gallahorn and a vex combined! It shoots at the rate of a vex and has same amount of bullets as vex, but shoots gallahorn rockets
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Light up the World "Captain gave the word, we're clear to paint the ground. Paint the ground from the sky, Ironic." Exotic Rocket Launcher Paint the Ground: -As the main rocket flies, cluster bombs will be dropped in the Rockets path every .3 seconds. For example: if shot at atheon from back of room it would drop approximately 6 smaller bombs on the way.
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The RNGun -Void/Arc Exotic Rocket Launcher "Suck it guardians" -Master Raul Perk 1- Tracking Rockets track enemies Middle Three 1) Snap Shot 2)Vacuum 3)Increased Blast Radius Perk 2 - Really A Blue!!! Your rockets shoot out starting a purple color(and do void damage) but 99% of the time they will turn blue(and do arc damage) right before they hit the enemy Also this gun is already in the game but no one has gotten it yet because you can only get it from the cryptarc if you aren't a guardian because he hates us all!!!!!!
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Edited by Iusedtobefreeman: 3/15/2015 2:21:41 PMMY BOOM STICK. Solar Double barrel destruction, groovy. High impact/range Crippling low reload speed. 2 shells in the chamber. Perk 1, hip fire. perk 2, boom! - Both shells can be fired nearly instantaneously and explodes all victims!
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Triple Dynasty Sniper Rifle "One said that there were once three queens..." -Quar-3 Fire rate-[||||......] 40 Impact- [||||||||||] 100 Range- [||||||||..] 80 Stability- [||||||||..] 80 Reload- [||||......] 40 Mag size: 4 First tree: Low zoom Scope Long view Scope Medium range scope Perk 1: Outlaw Second Tree: Send It Flared Mag Well Field Scout Exotic Perk: "and they ruled together" Each new magazine will hold a different damage type of either Void, Arc, or Solar The gun will have a specific rotation and it would be Arc, Solar, and then Void after each reload
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Zippleback Hand cannon Dual wield Perk tree 1 Ballistics Perk 2 Barf When you fire at the ground with your left hand cannon a gas puddle is left that slows and marks enemies Perk tree 3 Perfect balance Single point sling Explosive rounds Perk 4 Belch Shooting at an already placed poison puddle with the right hand cannon will ignite it
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Dildo launcher "Pew pew eat didlos bitch!" Perks: none Obtained from HoW raid hard mode Damage 12 rate of fire 3 Also its a scout rifle
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[b]Praised by RNGesus[/b] 1st perk: firefly 2nd perk: string of curses
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Say hello to my little friend Handcannon Explosive rounds That's all I got
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Traveler's Revenge Auto Rifle Arc/void/solar(options) 50 round mag Perk 1: piercing light Shots against shields ignore damage reduction due to differing elements Perk 2: medium of wrath Precision kills with this weapon regenerate all cooldowns as well as trigger health regeneration. Over powered I know but it would be beast as heck
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Edited by Tremolo: 3/14/2015 9:38:03 PMVoid Damage Exotic Machine Gun [b][u]Will of the Ahamkara[/u][/b] Balanced rate of fire and damage, same arctype as Corrective Measure. "[i]Legend warns of a weapon possessed by some mysterious, corruptive evil. Be careful, Guardian. It's power is dark."[/i] Standard Perks: Feeding Frenzy Hammer Forged, Field Scout, High Caliber Rounds Special Perk: Corruptive Entity- As this weapon destroys 5 of it's enemies in rapid succession, it receives a large damage boost and begins to fire and aim on it's own for a short amount of time, giving the user increased damage resistance as well. Weapon Appearance: This weapon is covered in the bones and feathers of the Ahamkara, which are bronze and beige. There are deep purple lights peeking through these parts. Aesthetically, the weapon handles very smoothly, and as the exotic perk begins to take effect, the user can hear eerie, disembodied whispers in an unknown language, supposed to represent the corruptive visions and messages from the Ahamkara. Let me know what you guys think of this idea, I worked on it for quite a long time haha :)
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Wrath of the ahamkara: solar rocket launcher 1:tracking 2:face my wrath: instead of shooting a rocket it shoots a giant fiery dragon that breathes fire on the enemy and then explodes
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The Conductor (pulse rifle) (Insert intelligent description) Perk 1: spray and play Exotic perk: symphony Enemies explode after killed and explode with the element of their shield. (No shield = regular explosion)
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The Executioner "Weapon gifted to the most loyal of the new monarchy" New Monarchy Exotic handcannon with interchangeable void/arc/solar damage Perk 1: Outlaw Perk tree: perfect balance, field scout, explosive rounds Exotic perk: The Executioner Has firefly effect and all enemies killed by firefly also explode RoF: 56 Impact: 87 Range: 67 Stability: 57 Reload: 62 Magazine: 12
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The final stand exotic solar hand cannon "This weapon was the start of a war now you must end it"-The queen 1:firefly 2:The order: enemies shot with this weapon will be weakened and your teammates will do x2 damage to the enemie
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[b]heart of a lion[/b] "Aim for their hearts" Exotic hand cannon with solar burn Reload this weapon faster after precision kills Body shots count as precision hits
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The Master [i]Pay attention kid, you might learn something.[/i] Hand Cannon Mechanics- Rate of fire- slightly less than thorn Impact- slightly less than thorn Range- 5 out of 10 Stability 4 out of 10 Reload 7 out of 10 Magazine- 8 1st perk- Kills with this weapon increase reload speed. Optional Perks Field scout- increase magazine size and reserve rounds- Flared magazine- increase reload speed High caliber ammo- impact is increased but magazine is dropped to 5 2nd perk- In the zone- movement speed is increased. Precision kills increase weapon stability and precision damage. Stability increases by .06X and precision damage increases by .04X and stacks up to five times. Stacks decay over time.
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[b]the finisher[/b]: Void sniper riffle 1st perk:[b] final round[/b] 2nd per: [b] the finisher [/b]: hitting at emenies cause lasting damage
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Edited by CharlesHustle: 3/14/2015 7:56:35 PMLauncher [b]Hail Mary[/b] "And I will strike down upon thee with great vengeance and furious anger those who would attempt to poison and destroy my brothers." Ammo: 1/0 (No reserve ammo) [b]Talents:[/b] Selectable Damage type: Arc, Void or Solar Damage Mulligan: Small chance of returning ammunition from a missed shot. Sleight of Hand: Swap back to previous weapon at an amazingly fast speed. [b]Exotic Talent:[/b] The Hail Mary: Remove 100% of ANY enemy shield with a DIRECT HIT.
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A rocket launcher called pointless It has the one round in it When it hits it takes whatever your fighting in the blast areas health to 1 point even bosses like crota. But heres the bit that will probably annoy some peeps even if you fire a second shot with that weapon your enemys health will still sit at 1 point also if you miss your shot and it gose off into the distance it has a return to sender feature. But as long as you switch weapon fast or have a buddy,friend or guy and always be on target it will still be a shitty weapon
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[b]Bane of the leviathan[/b] "If nobody is fierce enough to rouse him. Then who will stand against me?"-Unknown Stats- Rate of fire: 25 Impact: 90 Stability: 40 Reload: 80 Magazine: 12 Perks- Solar damage Smart drift control Aggressive ballistics Soft ballistics Firefly 1 of 5 dmg upgrades Perfect balance Speed reload Field scout Exotic perk- The bane: Bullets over penetrate targets and there is a 25% chance for rounds to deal triple damage Dmg upgrade Dmg upgrade Dmg upgrade Dmg upgrade
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Big Bertha: exotic hand cannon Description: Too late, it's coming for you Void damage. Perk 1: Firefly Perk 2: Big Bertha: killing an enemy instantly fills the magazine