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Edited by JAZZFUL: 7/28/2015 3:14:39 AM
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BUILD YOUR OWN EXOTIC HERE!

Show ideas! Creat an exotic and post here. Label name of gun, and all its talent trees. GO! Loving these ideas, keep it up Keep this ish up guardians, let me hear it
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  • Edited by Nightowl46: 3/30/2015 6:08:10 PM
    Tread of the Ahamkara Exotic Warlock Boots(Finally) [i]"Oh bearer of mine, we're not done burning everything..." [/i] Perk1 Heavy Weapon ammo Perk2 defense Exotic: Supernova: while radiance is active, you let out powerful, large solar explosions. They wburn targets and causes enemies to explode when killed.

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    • I'm just gonna make the last word and give it the e otic upgrades String of curses: kills with this weapon reloads the magazine instantly Lingering damage: hits with this gun cause damage over time

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    • The soul harvester : (wow wotlk will notice the reference) Base dmg 339 void Perk 1: each time you have a precision kill you get a void shield absorbing 50% of the dmg for 5s or until 300 pv absorbed are reached The look: a void shield Perk 2: Each time you kill someone/something you get 1 soul shard After 8 kills you get a +50% dmg bonus for 10 s After a 20 kills your next shot consumes all shards (20 shards) and explode on target (like a nova bomb) killing everything in a radius of 10 feets and you get a bonus dmg of 100% for 10s The look: you have a soul turning around you each time you get a shard/kill

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    • Edited by reachingforox: 3/16/2015 3:57:45 AM
      [b]Wishful[/b] [b]exodus[/b] "[i]It's[/i] [i]only[/i] [i]whim[/i] [i]is[/i] [i]the[/i] [i]destruction[/i] [i]of[/i] [i]your[/i] [i]foes[/i]"-Exodus prime_1x6 A dead orbit exotic auto rifle... Damage: 300/330 Perks: -void damage -field choke -linear compensator -soft ballistics -third eye -damage -send it -hammer forged -field scout -the relentless want: The longer fire is held on one enemy, the more the damage gradually increases. +10 to ammo capacity. -damage upgrades x3 Purchased from dead orbit guy at rank 5 for 175 marks and a commendation. [b]The[/b] [b]future[/b] [b]renegade[/b] "[i]It[/i] [i]is[/i] [i]on[/i] [i]the[/i] [i]brink[/i] [i]of[/i] [i]success[/i]"- father of the FWC A future war cult exotic hand cannon... Damage: 300/330 Perks: -arc damage - random 1st skill tree perks x3 - luck in the chamber -damage -third eye -TBD -TBD - random outbreak: Kills with this weapon have the chance to create an explosion, heal you, grant a temporary shield, burn you, replenish the magazine, or increase reload speed. -damage upgrades x3 Purchased from FWC guy at rank 5 for 175 marks and a commendation. [b]Reign[/b] [b]of[/b] [b]supremacy[/b] "[i]All[/i] [i]hail[/i] [i]the[/i] [i]king[/i]!"-from an anonymous unnamed document New monarchy exotic scout rifle... Damage: 300/330 Perks: -soft ballistics -smooth ballistics -aggressive ballistics -third eye -damage -custom optics - field scout - range finder -flames of loyalty: Grants the perks firefly and explosive rounds, but explosions from this weapon leave flames behind for a short time, damaging anything touching them. -damage upgrades x3 Purchased from new monarchy guy at rank 5 for 175 marks and a commendation. [spoiler]not sure I got all the perk names and types correct:/[/spoiler] [spoiler]TBD = to be determined.[/spoiler] [spoiler]hope you guys like my concepts of having exotic faction weapons; and my ideas for those weapons:)[/spoiler]

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      • Edited by Kupidity: 3/29/2015 11:40:49 PM
        [b]RAIL-47[/b] "The other 46 had...fatal results"-Tex mechana Exotic sniper rifle Kinetic damage Charge rate: 20 Impact: 55 Range: 100 Stability: 80 Reload: 60 4 round magazine 1st perk: Rail fire: This weapon fires a single fusion rifle bolt but requires a charge time 2nd perk: Surplus Column perks: Accelerated coils Perfect balance Custom optics Special perk: What was that? This weapon ignores all elemental shields Side notes: when ever this it is about to charge the barrel creates a miniature explosion

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        • Zues's Fury Exotis rocket launcher Deals arc damage "The ancients feared gods that controlled the elements. You now wield the power of the gods." First perk is a kill with the final round increases reload speed. It's special ability is "Bolt of Wrath": This weapon's rockets hit instantly, explode twice, and cause enemies to take arc d.o.t. damage Mag size:1 Blast radius is huge. Reload speed sucks. Aditional perks include "Field Scout", "flared magwell", and "Javelin"

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          • Name: A Reminder Type: Cloak Description: "I'm just afraid of ghosts, and home is full of them." Burned into a glass like material, only recognizable from an old colony called "Reach", this cloak reminds those who are worthy of its glory that in order to keep fighting you need something to fight for. Guns are nice but we all already have enough of those.

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            • Gauntlets of the Last Pendragon -Exotic Warlock Gauntlets [i]"From the Darkness came fire and lightening, and only the 6th Column Pendragons were masters of them all" -Master Rahool"[/i] Exotic perk: These gauntlets channel whichever type of elemental damage your character is specced into, replacing kinetic damage on your primary weapon with Void, Arc, or Solar.

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              • Assault rifle: range finder Rangefinder: the weapon changes it's rate of fire, damage, stability and sights depending on the distance away from the target.

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              • Name: [i]Light Jacket[/i] Titan Exotic Chest Armor Desc: [i]"Someone gave Zavala a Chestpiece constructed by Sapphire Wire. Let's just say the enemy didn't see him attacking - and neither did we" - Cayde-6[/i] [u]Perks:[/u] Hand Cannon Ammo Defense Heavy Weapon Ammo Defense Lightweight [i]Movement speed is doubled regardless of agility[/i] Defense Defense Defense So basically, an exotic that boosts titans movement speed, so they could keep up with Hunters and Warlocks

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                • Scout rifle- live to hunt 1st upgrade firefly Hammer forged Flared mag well Light weight 2nd upgrad even-thrill of the hunt slight boost to all stats after kills

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                • Exotic Special Weapon: VERA Type: Semi-Auto Shotgun "This gun aims to misbehave." 1st Perk: Firefly 2nd Tree: Quickdraw / Outlaw / Luck in the Chamber Exotic Perk: I am a Leaf on the Wind +5 Agility. Also, bodyshots on Guardians count as precision shots.

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                • One Man Army "I stand alone" Weapon Type: Auto Rifle ((Note: the base model for this weapon is a Heavy Machine gun.)) Low Impact, Max Rate of Fire. Mag Size: 125 Perk 1: Crowd Control Perk Tree: Hammer Forged Increased Stability Armor piercing rounds Perk 2: ONE MAN ARMY: This weapon fires faster and deals more damage. This weapon deals additional damage when hipfired.

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                • Something useful: an exotic that actually does something good.

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                • Sharp Edge: exotic auto rifle-void damage-balanced Fire rate and and impact- medium range and stability-30 magazine-fast reload speed This is gonna hurt, a lot. Perk 1:increased weapon stability Perk tree: upgrade 1: 2+ agility Upgrade 2: increased ranged Upgrade 3: reload this weapon even faster Exotic upgrade:sharp edge-Increase fire rate when aiming down the sights while maintaining great stability

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                • The S.M.M. Kinect Primary auto rifle "I can run with the wind even outrun it" Hip fire Increased hip fire accuracy Perk tree QuickDraw Snapshot Perfect balance Slightly More Mobile Gain agility increase move faster while ads The cataclysm void Heavy machine gun has mid range scope "The calapse wasn't an end but a beginning" Focused fire Perk tree Perfect balance Snapshot Field scout Cataclysm Al enimes killed explode into void bombs" bloom effect"

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                • Resolved Pain Exotic Warlock Gauntlet Perk 1 - Every melee hit cools down your grenade Perk 2 - Using self resurrection resurrects a team mate close to you Perk 3 - Obtain half of your orbs of light after your super runs out Upgrade Materials Radiant Energy Relic Iron Obtain from a Nightfall

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                  • Auto or pulse rifle. "Shieldbreaker" Perk 1: Adaptive rounds: this weapon deals elemental damage equivalent to the shield type of the last enemy that was attacked. Perk 2: Shieldbreaker: prevents shield recharge on enemies attacked.

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                  • THE OP BANANA Arc/solar/void damage. First perk: Each kill gives you a shield that protects you from the darkness. Second perk: Undestructable: When you enter on a darkness zone,you can kill any enemy or boss with one bullet.

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                    • The Sunlit Glass exotic warlock helm Perk 1:grenade kills increase melee regen Perk 2:Increased melee speed Perk 3:The Sunlit glass:while radiance is active,you are invisible

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                    • The Black Hole (fusion rifle) Similar specs as Plan C Field Choke CQB Ballistics Smart Drift Control Tier 1 perk Return to Sender Tier 2 Perfect Balance Enhanced battery Accelerated Coils Tier 3 (Exotic Perk) Event Horizon-Kills with this weapon have a chance to create a vortex (similar to the warlocks nova bomb vortex) that deals damage to enemies that are inside.

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                      • Geneva ( auto rifle) Kinetic damage Damage, rate of fire and range are like vanquisher's Low recoil 32 rounds Perks: Agressive Ballistics Soft Ballistics Smart Drift Control Outlaw Field scout (42 rounds) Perfect Balance Hammer Forge Exotic perk: War Crime ( Kills had a chance to regen health and dealing damage has a chance to poison the enemy like a wizard cloud)

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                        • Edited by Frootloops89: 3/30/2015 3:21:19 AM
                          Khvostov 7g-03 "It's like the 7g-02 but exotic" Kinetic damage Med impact Low rate of fire High stability 26 round magazine Tree 1: Aggressive ballistics Linear compensator Smooth ballistics Perk 1: who's next: 150% faster reload after a kill damage upgrade Tree 2: perfect balance Lightweight Field scout - 40 round magazine Perk:2[edit] Reload this: this weapon increases in fire rate and stability for a short time after reloading Damage Damage Damage

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                          • The Khvostov exotic

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                          • I can't even think about building my own exotic. I just had to find somewhere to tell everyone that in a 30 minute timeline, I got hawkmoon after an ROC strike in the mail, and then right after that I got truth from the daily mission. What is happening?!?

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                          • Exotic bounty hand cannon Bounty name: brightness challenge Weapon name: light bright Description: "It burrrrrnnsss!" -Ghosts translations of a dying Vandal. Step 1: generate 1000 orbs of light to create the weapon of pure light. Step 2: Kill 50 guardians in the crucible with supers to absorb their light within the weapon. Step 3: visit the gunsmith to obtain light bright 1st Perk set: I forget the default thing CQB ballistics Aggressive ballistics 1st perk: Third eye Damage upgrade 1 Optional perk tree: Single point sling Perfect balance Flared magwell Exotic perk: light bright pieces (Each round that hits a minion of the darkness a causes a singular orb of light (like a quarter sized warlock solar grenade) that sticks & causes damage over time) it'd be double that of thorn. & it only works on minions of the darkness, so it's just a regular hand cannon in PvP.

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