I like the hunter and both of its subclasses so I tried my best to blend them together into the Void class called: [b]Shattered Seeker[/b]
[b]Shattered Seeker[/b]
"Wonderer from the Void who's blade is scattered like the cosmos"
Jumps
Hi-Jump
Blade lift- Summon a knife to propel you into the air quickly
Better Control
Super-[b]Spacial Blades[/b]
Summon 5 Void projectiles that can be launched in all directions exploding targets in void light
Void shroud- using spacial blades provides temporary invisibility
Assault of Knives- Summon a second round of projectiles that you can launch singularly
OmniBlade- Summon 1 large blade to perform an AoE attack in one area
Melee- [b]Possession Blade[/b]
Cloak your knife in Void light and launch it at enemies
Glistening Light- Knives blind enemies on impact
Spacial charge- Hitting an enemy with possession blade increases agility temporarily
Shattered Stars- Summon 3 projectiles to launch at enemies
Grenades
Scatter Blades- Launch a grenade that splits into multiple knives seeking enemies.
KnifeTrap- throws a blade that sticks and detonates when enemies enter is radius.
Void grenade- Throws a grenade that blinds enemies in void light stunning them.
Special perks-
WeaponHandler- Projectiles launched can track enemies
Concealed Blade- Gain another possession blade
Rift cutter- killing enemies with blades provide a shield and agility boost temporarily.
StarGift- increases recovery time and extends "rift cutter" ability
Cosmo's Touch- increases reload speed
Edge of the Void- chance to spawn extra orbs for knife kills.
I am open for opinions and what you guys think about this subclass. Is it overpowered? Underpowered? If so explain why and see what tweaks are needed for it.
Edit 1- Guys.... We all know that I love blades. I'm here to confirm that. Blades are the new hip thing,but using blade throughout the post can be repetitive and let's go with a new name
Edit 2- This class setup was made to be offensive even though hunters lack a more Team/Defensive role
Edit 3- Here is a more defensive/supportive type of super
[b]Sword of Fate[/b]
"Peer into the cosmos to carve out your own fate"
Impales Sword of Void light into the ground creating a circle of healing light
Wayfinder- Players who enter SoF radius can mark enemies and apply a born affect (burn lasts for 3 seconds)
WoundHealer- Players who enter SoF gain a temporary shield (shield lasts for for 10 secs)
Doomfinder- Players who enter SoF gain increased weapon damage
Super enhanced perks
CoinSpinner- grants an orb of light for each player affected by SoF
MindSword- grants an initial boost of speed
(Lasts for 12 secs)
Soulcutter- players have their cooldowns reduced for kills inside of SoF
(Reduced by 15% per kill)
There you are. A more defensive type of setup for this class.
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2 RepliesDont focus on the knifes, thats what bladedancer is fore
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1 ReplyHunter - Void subclass [b]Specter[/b] "Haunt your foes with the power of the void." Grenades: •Wraith: Goes in a straight line after being thrown and chases anyone it goes near •Shade: Breaks on impact & blinds enemies •Bind: Damages enemies & slows movement speed Blink: •Better Control: Blinks where you are looking(instead of where you are moving) •Increased Distance: Blink goes farther •Shadow Bridge: Jumping while sprinting creates a ghost bridge under your feet that you can jump from again Super: Phantom Bow - Summon a phantom bow that shoots a cone of arrows, killing anyone they touch(or doing massive damage in the case of a boss/ultra •Echo: The points of contact pulsate damaging nearby enemies •Ghost: You become transparent for a short while after activating your super •Armored Archer: Gain increased protection while your super is active Hidden Blade: Teleports behind target & deals extra damage •Toxic Edge: Poisons target, causing damage over time •Vampiric Touch: Grants a shield if target is killed •Ambush: Grants invisibility for a short time Stats 1: •Path Forgotten: Speed & toughness •Path Forbidden: Battle recovery & speed •Path Unknown: Battle recovery & toughness Perks 1: •Rogue Movement: Move faster and slide farther •Evasion: Gain slight damage protection while invisible •Bending Light: Harder to see while invisible Stats 2: •Way of the Drifter: All Attributes •Way of the Fearless: Toughness at all costs •Way of the Nomad: Maximum battle recovery Perks 2: •The Escape: Gain invisibility when weak •Scavenge: Ammo pickups reduce grenade and melee cool downs •Large Quiver: Reduces cool down of Super
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Dude the glistening light perk where u melee an enemy and they go blind......Crota raid.......hunter goes up to Crota.......knife knife knife knife knife x infinity. Crota retreats
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1 ReplyYou're hotter than Papa Bear's porridge.
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Not bad but people seem to forget/not realize this. [b][u]what each class already Has WARLOCK[/u][/b] [b]void subclass:[/b][u]ranged super[/u] [b]solar subclass:[/b][u](technically) support super [/u] [b][u]titan[/u][/b] [b]arc subclass:[/b][u]close range supee[/u] [b]void subclass:[/b][u]support super[/u] [b][u]hunter[/u][/b] [b]solar subclass:[/b][u]long range super[/u] [b]arc subclass[/b][u]close range super[/u] What is each class missing? Warlock is missing an arc close range super Titan is missing a solar long range super Hunter is missing a void support super One might argue that this would make all the classes too similar, as any class could fit Long range super, close range super, or support roles. Easy answer. No, it wouldn't. That'd be like arguing that voidwalker is too alike to gunslinger, sunsinger is too alike to defender, or blade dancer is too alike to striker. As you can tell, they're not all that alike
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Hunter super- A void snipers nest put up for 10 seconds, you can shoot them they can't shoot you
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1 ReplyCool in theory, but it's high time for the hunter to get a support class
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LOOK IN #DEEJ RECENTS ON #DESTINY FORUMS TO SEE MY COMPLETE LIST OF 3rd SUBCLASSES
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But wait...What if the hunter class came with knives?! Now that would be cool.
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People like you should work for bungie. The names for each individual perk and upgrades are amazing!
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4 RepliesEdited by Dredgen Lore: 2/24/2015 12:12:17 PMCheck out BrotherWalkers third subclass ideas, his void hunter is called shadow stalker and spoiler alert it features the void bow, hunters already have blade dancer sorry bro
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Edited by SweetZombieJesus: 2/24/2015 2:18:55 PMNope! I've got it! 3rd Hunter Subclass... OrionsChild A virtual void bow... 3 shots... Variety of upgrades or perks Arrows explode on impact Arrows can pierce and remain attached to enemies/hit R2 to make them go boom! Void Bolt Arrows that can hit/bounce to multiple targets/up to 3 Cloaking stuff A glide jump/or a triple blink Snare grenade... Same effect as a wizards weight if darkness stuff... Explodes and trap enemies inside slowing overall movement and causing damage. Melee would be... Double tap... Two knife hits super fast. Or... 3rd subclass Spiritwalker... Summon a void animal spirit of your choice... Like a giant -blam!-ing bear... No details required... Hey Rockets McDickface... Here's a giant void bear! Eat that Cabal trash!
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Dude you are obsessed with blades Seek professional help
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3 RepliesI stopped at "blade lift"...
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1 ReplyWe have enough blades with bladedancer lol.
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Never bring a blade to a gun fight?! Or do you prefer guns for show, knives for a pro... Hmmm
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3 RepliesDrinking Game- Take a drink every time you read the word "blade."
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1 ReplyNeeds more blades
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I would like to see bows in the third hunter subclass. 4 arrows with bullet drop should be cool
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1 ReplyNice blade, blade. blade/blade would blade again.
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6 RepliesCan't it be a defensive class, like a void trapper that slows enemies to hold down key positions?
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2 RepliesI just need you to explain the blade life. How and why?
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1 ReplySolar for Titans Arc for Warlocks Void for Hunters.
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3/10. Not a fan
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9 RepliesA bow and f*cking arrow!!!!! How many times do I have to tell you stupid f*cks?!?