Iron Banner isn't about level, it's about armour ratings and weapon damage.
So to all the level 30+ players complaining that a level 24 killed you, stop, it's not the same as PvE. Levels don't really matter.
FINAL EDIT:
(To all the people saying 'level does matter', yes, I'm aware that the higher your armour stats are, the higher your light level goes, that's not my point)
Ok, so some of my information may have been misleading or confusing to some people. Some of you understood where I was coming from, others refused to even try. Others informed me of information I wasn't aware of.
Hypothetically speaking, I'm aware that light level and defence ratings go hand in hand.
The point I'm trying to make is that if you put that exotic chest piece on your 32 on your level 22, that specific piece of armours stats won't get him to 32, but his defence will be higher.
I'm just saying it's all about gear and skill, rather than level. Considering the amount of 32s complaining and ending up at the bottom of the leaderboards, something of what I am saying makes sense.
Either way, the only way to prove my point is to get a character to level 20 for the next Iron Banner and record myself trying out different things and to reprot back my exact findings.
[b]Thank you to 'Timmie' for explaining in a way I didn't. Please, take a read:[/b]
I think OP is just trying to say something like this;
[i]In PVE, if an enemy is 2 levels above your current level, they deal bonus damage to you, and you only deal a percentage of your max damage to them. In Crucible, levels aren't looked at, period. You're auto rifle will always do the same amount of damage as everyone else's auto rifles. Regardless if you're going against a level 2 and you're a 32. However, in Iron Banner, Damage & Defense ARE accounted for and dealt according, but someone 6 levels ahead of you isn't going to deal bonus damage to you, and you'll have no penalty to damage to them.
Light Levels, in all forms of PVP are simply a quick reference to the overall rating of the characters equipment.[/i]
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1 ReplyI am not sure how shoulder charge normally works but three times the other day I squarely hit a level 32 with a level 30. He took a lot of damage but not enough to drop and die. He then simply shotgunned me in return. Heh, in one instance he even paused as if surprised he wasn't dead. Normally my shoulder charge always kills if I hit so not sure if this is related to level difference or defense/attack values. Either way it seems that I am not doing as much damage to 32 s in full raid armor in the iron banner with physical attacks.
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So you're saying the armor is good no matter what your light level? I get that. But armor is made up of more than one piece, so even if I put my best exotic on my level 20 they'll still be lower than 32 and take less damage.
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2 RepliesCohen...check out this post by Bungie back in November. [url]https://www.bungie.net/7_Bungie-Weekly-Update--11202014/en/News/News?aid=12419[/url] They very specifically made light level matter. You don't deal more damage at 32, but you'll take exponentially less from someone with less light level. That chart is straight from the people who make the code. Sorry man, but you're wrong. As someone who's ranked to 5 every IB until this one, I've got the experience to back up the data.
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17 RepliesFricken a Lvl 4 guy on my team was owning people. Idk how.
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4 RepliesI'm still under the belief that it's the exact opposite. My Hawkmoon deals less damage at 30 than at 32. [b]Proven.[/b]
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3 RepliesI've found that level does matter. A friend using a level 25 titan with maxed Hawkmoon did almost no damage to anyone.
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Melees do reduced damage at a lower level. When I switched to play on my Titan(27), shoulder charge only did a little over half of a shield of a 32.
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I get what your saying but level is tied directly to your defence rating. 32s are the same to kill. Any other levels can be on its high end to low end so can be a bit different. Let's be real though the difference is minimal at best IB is a pretty big joke.
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Level matters, I can one shot a level 31 and below with a hawkmoon lol
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1 ReplyLevel does matter. I know what you're saying, but it's stupid. The higher the potential light level, the higher the max potential defense rating.
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1 ReplyIs your real name corky?
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24 RepliesTo help elaborate for the ones still not understanding. [b]Iron Banner is different than "Crucible"[/b] Weapons deal their baseline damage, just like Vanilla Crucible. HOWEVER! The amount of damage you receive is determined by your [b][u]DEFENSE[/u][/b] rating. Yes, higher gear, with higher light tends to have higher defense values. So it appears, to most, that a 32 is harder to kill. Not true. The 32 just has more defense. If there was a set of armor with 500 defense each; Helmet, Gloves, Chest, and boots, but all had 0 light levels. You'd have 2000 defense and be a level 20. You'd be harder to kill than a level 20 with 1000 defense. It's not the LEVEL (20-32) that determines how hard you are to kill, it's the defense rating.
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3 RepliesEdited by G Bullet: 2/23/2015 7:49:32 PMYour wrong light levels count 100%. Light level = armor number on character screen. The higher the number the more it takes to kill you buddy... Haha this is simple stuff, come on man. Levels absolutely matter. FURTHERMORE, the whole point of iron banner that differentiates it from crucible is light levels meaning something. What your describing is reg crucible. Smh, dude are you serious??? Total fail of a post. Like the worst I've ever seen. Your entire logic is completely wrong. You even edited in part 3 to admit it but still don't fully admit it. Haha how embarrassing.
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Look at the post below this if you would like to know what ignorance looks like in pure form... Here is a direct quote "Yes, higher gear, with higher light tends to have higher defense values. So it appears, to most, that a 32 is harder to kill. Not true. The 32 just has more defense." Wow, just wow. Is that even an oxymoron? This paragraph negates itself several times... Bump this and let's high jack this thread from the noobs.
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4 RepliesOk well explain how I was kill by rare lvl black suros when I was shooting him with my fully upgraded up for anything. Also I got kill by a rare hmg when I shot him first with my deviant gravity
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4 RepliesNot true.....a 32 can take a 24 fusion nade
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4 RepliesEdited by D0uBLeKiLLBiLL: 2/23/2015 6:32:17 PMMy Hawkmoon crits without a lucky round for 94-96 on another 32. It will do up to 100+ to anyone lower than 30. If they have Hawkmoon they are probably going to crit me for somewhere in the high 70's to low 80's. Levels do matter. This is completely inaccurate.
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Dude, you're an idiot.
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3 RepliesSo in the next iron banner, what would be my best choices, armour wise?
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1 ReplyPower. Does. Matter! (no, really) Only players Level 20 and above can lead a Fireteam Players below Level 20 can accompany more powerful friends Players within 3 Levels can be competitive with each other Your DEFENSE rating affects how you take damage Wear your best (highest rated) armor Players out of your league will seem like a Boss Your ATTACK rating affects how you inflict damage Equip your best (highest rated) weapons Lower-level players wielding fully-upgraded weapons should still be considered a very credible threat! This is from the update back in November. Weapons will affect you 100% regardless of the level of the shooter all that matters here is your defense. So a level 20 wielding a 331 thorn will still kill you in two shots. What your level affects is the damage output on your abilities (super grenades Melees) So within 3 levels you see degrading performance returns on your abilities and at the 4th they should noticeably diminished. Thats why a 30 titan shoulder charge can't one shot and you can survive multiple golden gun rounds from lower levels.
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1 Reply[url]https://www.bungie.net/7_Bungie-Weekly-Update--11202014/en/News/News?aid=12419[/url] Read the part just after the portion on the tumbler titled "Scruffy Looking Nerf Curvers".
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10 RepliesDoesn't explain why I was killed by a 27 using a rare auto rifle
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Yeah this is totally inaccurate. You should really not post this kind of stuff if you don't know what you are talking about.
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Edited by rinoas_angelo: 2/23/2015 6:06:22 PMYou're not entirely accurate. There is a "Nerf curve" which scales between levels 20-32. You're also competitive within 3 levels. If you're a 21 with 331 weapons, your damage against a 32 would be 331 - NERF. Your defense would be DEFENSE - NERF. As a 32 with 331 weapons, you have no nerf curve on your Attack or defense rating. And can shred opponents 28 and below with moderate effort. At 29-32 you're in the competitive range, the 32 with maxed weapons would have the edge in a standoff. Level 30's still one shot a 32 with a shotgun, this annoys me, even though it's in the competitive range. I didn't play Iron Banner this time, hit rank 5 3 times since launch and I'm tired of the SUROS, Thorn, Mythoclast and Last Word wars.
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Lvl does matter, its not the end all be all, but it does make a noticable change
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4 RepliesI somewhat doubt this since a level 32 shoulder charge is instant kill, but a level 30 isn't instant kill... same with blade dancer.