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originally posted in: The Gaming Mindset.
Edited by Psyntifik: 2/19/2015 12:42:28 AM
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Sorry, but I don't agree with pretty much anything you say. A lot of the negativity is just plain bitching , not a case of entitlement. And to be honest, as supporters and consumers, we are entitled to our monies worth, and a fair few games now leave you questioning where the money actually went. Taking Destiny as the obvious example, I didn't expect Bungie to sell out and release a half assed product but they did. I voice that opinion and say that The Dark Below should have been included in the base game and now I'm a self-entitled berk with no common sense? No. On that note, contrary to what you say, a fair few companies aren't in it for the money. Taking CDPROJEKT RED as the obvious example. To say devs are out to rake in as much money as they can is just silly. They have a creative vision and they are out to express exactly that. How would anyone know a game is bad if nobody complains about it? Substance over sales in movies. Substance over sales in music. Substance over sales in GAMES. Once it becomes sales over substance, people justifiably have a problem. [spoiler]if your post is really about pedantic criticisms then you should just delete the entire thread.[/spoiler]
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  • What is CDPROJEKT RED?

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  • That has to be a trick question...

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  • I just googled them. Never played Witcher. How would I know of them otherwise?

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  • Edited by Psyntifik: 2/19/2015 1:01:18 AM
    Cyberpunk? Their DRM policy and their view on DLC has made a talking point for a fair while now.

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  • ...nope Haven't heard of any of it sorry.

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  • You should look it up. A developer that really does care for their fans and their product.

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  • Doesn't seem like that big of a deal but I guess it's not bad. It isn't really that impactful to me as i don't plan on buying Witcher 3.

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  • You don't play The Witcher? That's irrelevant to the point they are making. [spoiler]But you should give the second one a run, it's a genius game. [/spoiler]

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  • What is their point? That devs shouldn't keep their game from being pirated? Look if they wanna make their game more open I'm all for it but there will be heavy repercussions. [spoiler]I don't think it's my kind of RPG. Too many overcomplicated combat options. Besides, I still have to finishe Xenoblade Chronicles.[/spoiler]

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  • They have been DRM free since the beginning. If it was a problem for them, it would have been a problem by now. They have a vision, and they just want it to be seen. Here's a short article on them http://m.uk.ign.com/articles/2014/11/06/the-witcher-3-will-receive-16-dlc-packages-free-across-all-platforms There is a few interviews and stuff about them around the net. The game sells. They don't need cheap traps and watered down content. Make a good game and people will buy it. Don't annoy your fans.

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  • Ok then. Good for them. However it's highly implausible to think the whole industry will ever shift this way. These guys take risks and it payed off for them, but that's not a certainty for everyone. Look, as wonderful as it would be for all games to give all new content for free, it simply isn't a valid marketing strategy. People set their expectations ludicrously high for literally no reason and it's not helping anyone.

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  • You're right, it probably won't shift that way, but there's no reason it can't. They are a successful company. They got a crazy amount of respect for that alone... Imagine if all developers had that kind of outlook, how much better the industry would be. Its a very "why can't we all just get along?" way to think. But really, why can't we?

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  • In my opinion, as long as paid DLC adds something to an already complete game, it is logical and warrented. Borderlands 2 is a great example.

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  • Edited by Psyntifik: 2/19/2015 2:28:19 AM
    Absolutely. I support DLC if it's like that. I also support a Dev that doesn't sell out. CDProjekt and their policies didn't cause them to crash and burn. They profited enough to make 3 games and start on a new IP. "an already complete game" is the important part there. The focus should be on creativity and pride, not cash.

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  • Hm. I don't know. I still feel there should be a reason. If it really was beneficial for everyone then we would have done it buy now. I guess it's just a gut feeling. [spoiler]This is my internet tough guy way of saying you have presented a valid counter to my argument. Although you have not disproven it, you have given me some food for thought. [/spoiler]

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  • Edited by Psyntifik: 2/19/2015 2:41:58 AM
    Well, if CDPROJEKT and 2k have made a success releasing games the way they have and with the vision they had in mind, what reason do companies like Bungie and Activision have to rip us off? That's what needs to change and that's what this 16 DLC statement is about. You just need a good game and a good idea and the sales and respect will roll in.

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  • I never said that Bungie and Activision should be allowed to rip us off. What they did is stupid and I acknowledge that. I just think that people should stop giving them attention and complaining all the time. Move on from the failures and give your time to a game that has succeeded. (Evolve is that for me.) Maybe then the devs will feel prompted to make a better product. I still feel that the gaming community has gotten too pompous but the devs are still in hot water as well. Everything is going haywire at both ends and nobody is benefiting from it.

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  • I never accused anyone of allowing them to do it. I just asked you what reason did they have to do it in the first place? Bungie/Acti was the example I used because it was the same one I used earlier. The same could go for a number of companies.

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  • Edited by CarelessRook117: 2/19/2015 3:12:33 AM
    I think that it was a combination of greed,on Activision's part, and unforseen events in Bungie's office. It's fairly obvious that something happened late in developing Destiny that forced Bungie into a bad position. Gaming stuttered in 2014, now it's up to the industry to pick up it's slack. Honestly I'm just sick of listening to everyone whine (even though I'm whining myself.) I'll take what I can get and hope another Bioshock quality level game will come along eventually.

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  • Edited by Psyntifik: 2/19/2015 3:27:01 AM
    With the hype that surrounded Destiny and the things they revealed pre-release, that game could have been delayed and no one would have truly cared. It was greed. Bungie sold out and they sold out hard. You can't call people entitled for wanting more from something companies claim they are passionate about. I don't believe anyone wanted more from Borderlands. You're waiting for games like Bioshock? Really? I can think of worse games, but Bioshock 2 and Infinite aren't exactly pure gold... Especially if you look at pre-release stuff of Infinite. You shouldn't take what you can get. That's where the problem starts.

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  • I loved Bioshock Infinite with a firey passion! But thats besides the point. You are correct about the Destiny deilemma. Look, I'm tired. Debating with you has proven beneficial and I thank you for logically and calmly voicing your opinion (as opposed to the rest of B.net.) I think it's best to agree to disagree and keep enjoying the games we love.

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  • Yeah, Bioshock was fun and certainly very interesting. But just go back and look at the pre-release stuff. And I'll never forgive the tacked on multilayer the second one had. Anyways, I encourage you to read this http://playthroughline.com/scripts/bioshock-infinite/ This isn't any kind of propaganda or me trying hard to prove my point. The writers work pretty hard on these scripts, I just wanted to share... and they are pretty funny. I certainly enjoy reading the ones about my favourite games, I hope you find time to give it a read.

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  • I shouldn't have skimmed that before I go to sleep. It reminded me of a Zero Punctuation video (which isn't a good thing): Funny and ridiculous but demoralizing and, in the long run, harmful to my love of gaming. Now I have to comtemplate why I like Bioshock Infinite to reassure myself that I made the right decision. (Yes I'm insecure, it's a problem and I'm dealing with it.) Bioshock 2 wasn't made By Irrational Games the same way Borderlands the Pre Sequal wasn't made by Gearbox Software. It really was sort of a meh game, not terrible, just...not good either.

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  • It doesn't generate profit as well. That's all it really comes down to. As unfortunate at that sounds it's the reality. Plus it creates competition that allows the industry to move forward. Can you imagine if big name titles did that? The industry would probably be a shadow of what it is today because nobody would invest in a product that can't guarantee profit. Like I said, it would ne nice...for us...but it isn't gonna happen.

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