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Edited by MASSive: 2/12/2015 12:02:59 AM
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Fixing Destiny: A How-to Guide (Complete With No Complaining) Part 2

[b]Tying Up Loose Ends[/b] Remember those useless NPCs I mentioned back in Part 1? Here are some great ways to improve them and make them relevant to your core gamers. Special Orders: One word, (is it a word?) Micro-Transactions. It's great that Tess holds onto all my DLC/exclusive/code content here. It really is. But why not add in a little store that would allow players to pay for small in-game character customizations? Like programmable Shaders, Facial Re-Customization, etc? There are plenty of players that would pay for something like this or a new voice for their Dinklebot. And the best part is that it would be totally optional and not hinder the core gameplay experience. The Guardian Outfitter: For starters, make her stock of preset Shaders actually rotate out on a daily/weekly basis. "Oh look! She has the exact same six Shaders again this week! Yay!" Said no one ever. Next, make her the focal point for all the programmable Shaders I was talking about earlier. If these are bought from Special Orders, why not give the player a voucher that can be redeem with the Outfitter? This would drop you directly into a menu screen so you can choose your Shader design. The Gunsmith: Seriously, give this guy a purpose. Not only did you shove him into a back corner, but you're wasting his amazing robot talents for MAKING AWESOME GUNS!! There are two awesome things that you could do for this guy that would make the game much more interesting. First, [u]give him the ability to re-roll weapons[/u]. This would work just like it does for Iron Banner. Fork over a few Motes of Light (which are currently worthless) and you get to reset the experience and all the perks on any given weapon. The only weapons this would not work for would be Exotics (obviously) and Raid weapons. Secondly, let him [u]sell Weapon Shaders[/u]. There are so many cool designs on some of the most useless guns in the game (usually Rare quality). Give him some kind of rotating stock and let players buy their own Weapon Shaders. The Speaker: Maybe he should actually tell us something (I could tell you about...). Seriously, it just seems to me that he should be more heavily involved in the game than he actually is. Why not make him the jumping off point for a few quests? Hell, give him some of his own quests. He could even have an entire subplot devoted to his own investigations (through you of course) into the Corruption of various Guardians. That's is all I've got for now. Feel free to share any ideas you might have for improving the game. [b]Edit:[/b] Here are a few great ideas that have been shared in the responses. From Nova Explorer: Facial re-customization through Special Orders. Possibly a Micro-Transaction. From KaleidoscopeEyz: 1k-ish Glimmer from scrapping Ships and Sparrows. From EntrePath: Access to Grimoire through Speaker/Speaker room. [b]Edit 2:[/b] Great ideas for [url=https://www.bungie.net/en/Forum/Post/100575117/0/0]Tower Factions[/url] from StarGrayzer. [url=https://www.bungie.net/en/Forum/Post/100502544]Fixing Destiny: A How-to Guide (Complete With No Complaining) Part 1[/url]

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