Now first and foremost, let me say that I use handcannons regularly. They're my main weapon on my hunter which is my most used character making them the most used gun for me.
Anyway, from my hours upon hours of using them, I can't help but feel they kinda..... I don't know, sometimes feel they don't belong. Mainly from the kill time. I love downing someone in a short time, but sometimes I feel as though handcannons can make other weapons feel ehh, since the kill times are almost much lower.
Anways, this isn't nerf all handcannons thread or me whining about them, but just more of a thought. Ideally, if they didn't existence, every weapon would serve it's use. Scout for long, pulse for mid, assault for close and a bit of mid. I guess the nerf to handcannons will make scouts more useful. (Scouts are my least used. They just feel like weaker handcannons. Well basically are, to me at least)
Then again, we aren't playing on battlefield size maps.
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Only fists belong in pvp.
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The Thorn and my TFWPKY have 'send it' so I'm not too concerned about the range cut