I see posts like this roll around and I haven't seen one In a while so I'm trying to bring it back.
Anyways make your own exotic.
It can be anything from weapon to armor to ship to class item.
Try to make them interesting and give them cool exotic upgrades and awesome descriptions.
Here's mine
:Extinctions pathogen:
Hand cannon
" our extinction is what the enemy's fight for, let it be by plague or hand. But this will turn the tables - the speaker "
Medium rate of fire, good impact, medium range, half stability, fast reload, mag:12.
Upgrades:
Perfect balance or increased mag
Exotic upgrade: "the pathogen"
Like thorns effect it will highlight and burn enemies but with a dark black smoke for 5-8 seconds and if the die from it they explode into a black cloud that if other enemies touch they get the effect too.
I have hope there will be some cool ones.
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VORTEX MASTER Void fusion rifle with a perk that causes kills to explode similar to warlock perk
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Anal destroyer 347 Description : this is why your buuthole Is sore
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Chest piece for any class- superman Makes you invincible
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Hidden whispers "What was that?" Void semi-auto Sniper 3/15 ammo count 3x optic options (short, med, long) Suppression: shots fired make no noise Increase Damage Increased Stability, Flared magwell, +2 agility Hidden Whispers: after a precision kill you do not show on radar for a short time, no matter your actions. Inc. Damage
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Edited by xBadush: 3/14/2015 8:20:44 AMMicrobiology "The bigger they are, the harder they fall." *Hand Cannon *Smallest weapon in the game *Burn Damage 302 - 331 Damage (Of course) First Perk: Third Eye (Radar stays active while ADS) Exotic Perk: Random Tracker (Made this up) One random bullet in the magazine tracks enemies and deals 250% more damage. Magazine size: 11 bullets Stats Rate of fire: 20/100 Impact: 75/100 Range: 45/100 Stability: 60/100 Reload: 30/100 Other Perks Field Scout (14 bullets per magazine) Firefly (Enemies killed with precision damage explode) Perfect Balance (90/100 stability)
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Edited by Myron Orenji: 3/11/2015 7:29:41 PMHeatCooler (the rival to icebreaker) Description:[i]I can turn the hottest of stars to cold,dark,asteroids[/i] Arc Damage (obviously) Main Perks: No backpack and (something I made up) Ultra-Coolant (this weapon does bonus damage to Guardians and Non-guardians who have Solar weapons) Other Perks: Explosive rounds,mulligan,field scout (it will have 12 shots instead of 6),kneepads, & persistence Max range and stability, medium impact, medium ROF(rate of fire), [spoiler]patent that shit[/spoiler]
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"The Sturdy Oak" -------------------- •Exotic shotgun •Toggle between Arc and Void •Rangefinder (Perk 1) •Speed reloader •Fires 2 shots at a time (Has 6 capacity), and leaves targets stunned and reeling, also forces them back a few feet.
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Blade of Oryx 302/331 dmg void scout rifle Perks: Explosive rds Full Auto String of Curses Some other scout rifle perks Exotic/Special Perk: Blood of Oryx- Landing precision shots on Hive majors engulfs them in a dark flame for 5 seconds Can only be obtained from hm crota Or Phogoth nf And has a 1 in 15000000000 chance to drop
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Beyond land no Best sniper in the game It is a primary It has iron sights and is bolt action In my opinion is the best exotic
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Falling Star "Make a wish." Arc HMG (30rd mag, low RoF, High Impact) Three ballistic options Meteor Shower: precision kills create small arc charges which explode after scattering. Only one shower active at a time. Increased stability, +2 agility, Aiming increases accuracy Falling Star: Meteor showers also blind nearby enemies Increased damage
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The SmoggyPluto equipping this weapon results in automatic victory
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Edited by Big_E': 2/14/2015 6:44:39 PM(Inspired by Resistance) Follow the Leader HMG arc "Fall in line maggots!" First round fires a tracer bullet, all extra rounds track target aggressively. Tracer bullet reset on reload or kill. Perk 1: Hysteria - Being traced frightens the enemy causing hysteria. Enemy randomly attacks friendlies. Perk 2: Muscle memory - All shots track to original point of tracer contact.
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Edited by Meryl: 2/9/2015 7:19:44 AM"Child of The Wings" The world need not cry anymore, for your presence brings hope Exotic Cloak Appearence: Hood, has a golden wolf head splayed on the front, the muzzle turning the hood into a heart shape, a little projector is on the back and it displays holographic golden wings that flap whenever you use your double/triple jump Upgrades: none Exotic upgrades: Revive teammates faster spawn more orbs of light Perks: can be equipped with another exotic
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Black Hole An exotic rocket launcher that shoots a smaller nova bomb, and leaves the after effect. Make no land beyond cool, and give it a hip sight Ludicrous A giant fusion rifle resembling a high tech looking rocket launcher. It's held in the heavy slot, and after a moderate charge time it shoots a devastating barrage of little fusion missiles.
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Hand cannon- Bounce back 6 shots Fire rate medium Full impact Slow reload Good range Perk 1- firefly 3 tier perk- +2 agility Extended mag - gives 12 shots Explosive rounds Exotic perk - most shots missing target return directly to your mag
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[quote]Odin's Eye (exotic sniper) "He only needed one anyway..." Arc Damage (Has the appearance of a blue and back Barrett model 99 50 cal sniper rifle) Bolt action - 6 rounds total capacity Exotic perks -Wrath of Odin (causes an amplified firefly like explosion on blue electricity on precision kills) -extremely high impact (3x the damage of an icebreaker round) -slower movement speed while equipt[/quote]
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Edited by Ace_Eyed_Ace: 2/14/2015 9:51:48 PMExotic Heavy Rail Gun Total Knockout [b][i]Just one round is enough[/i][/b] Arc damage Attack: 302 / 331 Ammo / Reserve: 1 / 5 Charge rate: 40 Impact: 90 Range: 100 Stability: 40 Reload: 30 Upgrades Accurized ballistics - Field Choke, - Linear Compensator Perk 1: Cascade - melee kills increase reload speed. Upgrade damage (1000 glimmer, 20 weapon parts, 10 spin metal) Flared magwell - increase reload speed Perfect Balance - increased weapon stability Accelerated Coils - reduced charge time Perk 2: Round Two - precision kills reward a round in the chamber. Upgrade Damage (1000 glimmer, 20 weapon parts, 10 spin metal) Bonus Perk: TKO - This weapon deals bonus damage to all majors and ultras. Upgrade damage x4
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Hornbreaker A bazooka that has the auto regen ammo You get 1 rocket every 30 seconds except for pvp
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Divide by Zero "How is that possible?" Void Scout Rifle 15/xxx ammo count Three optic options Multiply: each precision kill in a magazine increases precision damage on the next precision kill. Resets on magazine change. Increase damage Flared Magwell, Increased Stability, Snapshot Divide by Zero: if a precision kill is made with the last round in a magazine, an additional round is added. This continues until the magazine is changed or a missed precision kill. Increase Damage
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The Plague "No one is immune" Void Fusion Rifle 5/15 ammo count (charge time similar to pocket infinity) Three optic options (one must be the boxy 1x parallax) Monitor: non-player enemies can be seen through objects / walls / etc a medium distance away. Increase damage Enhanced battery, Flared magwell, snapshot The Plague: shots fired will attach to an enemy, if the trigger is held down, the shot pulses from the enemy killing nearby foes. Uses ammo in magazine to pulse. Increase Damage.
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The Forgotten Time Piece Warlock Chest piece Inverse Serpant - Hits with meele and grenades replenish super energy. The Forgotten Powers - For every kill you obtain with a nova bomb, an axion bolt seeker will be spawned to hunt surviving enemies. (Axion bolt seekers have extended seek range)
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Mother nature "True beauty is held in all things" Exotic machine gun High fire rate, high impact, low everything else. 30 round mag Perks: mulligan, agility boost, zoom scope Exotic perk - mother nature: bullets will track their opponents, dealing arc damage on impact, causing void explosions (like explosive rounds), and leave lingering solar damage.
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Will and Testament It's just two last words the 2nd is a palette swap and you dual wield them
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[b]AUTO RIFLE[/b] "[b][i][u]Lanced Bayonet[/u][/i][/b]" [i]"A golden age weapon, inspired from the 19th century."[/i] Image: A sleek and fine looking auto rifle looks of like the no land beyond, but with metal and wood and being an auto rifle with a long blade at the end. The design should be different than current models of destiny autos. Kind of like the galahad models but black. impact: 77 Rate of Fire: 28 Range: 50 Stabilty: 64 Reload: 73 Mag size: 32 Sights: circular iron sights with a red dot in the center. Perk 1: Feeding frenzy Mods: - Single point sling - High caliber rounds - Fitted stock Perk 2/exotic perk: The Charge -Sprinting and hitting melee will utilize the weapons blade. The damage will leave enemies at minimal health and stun them. [b][u]Hidden perk for maxing this weapon out:[/u][/b] [i]if the charge is used on an enemy with a shield, it will immediately take down their shield and a little of their health.[/i] [u]Notes:[/u] *in the crucible, if you land the special attack on the enemy, they will survive but will be stunned (can't attack for 1 second) and a few bullets will end them *this will do the same but with red health enemies if you are the same level as them. *the animation of the melee will be a quick jab from the blade from the gun whilst sprinting. *yellow health enemies+ can survive these attack by a large margin.
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Edited by Ozone416: 2/9/2015 2:33:02 AM[b]Squeaker[/b] Rocket Launcher "I fukked ur m0m last nyt" Kills with this weapon will make a sound of kids squeaking. Element: Doritos and Mountain Dew
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[b]LAND HO'[/b] [i]I told you.[/i] Heavy Sniper rifle (One shot kill in PVP) Base perks Kinetic damage Bolt action One in the chamber (load each bullet separately) Can be equipped with No Land Beyond also Perk 1 If equipped with NLB in primary slot, This weapon does double damage. Perk 2 Each headshot instantly puts another bullet on the clip