JavaScript is required to use Bungie.net

Destiny

Discuss all things Destiny.
12/5/2014 3:44:37 AM
2

Sunsinger Radiance Spam Bubble Machine PvE (A Bad Juju build)

Yet another build, this time for the more popular Sunsinger and the newly buffed and amazing Bad Juju. [b]Sunsinger Radiance Spam Machine[/b] The idea here is simple. Take advantage of Bad Juju to abuse one of the best supers in the game. Can be played at all ranges but really lets you mess around close range much more than you have any business being. Great fun! [b]Warlock Sunsinger (Praise the Sun)[/b] - Variable 2nd and 3rd grenade, depending on foes. Most will prefer 3rd for high dps, 2nd has good synergy with Juju. - Radiance 2nd perk (tankyness). Can also go support-y and use song of flame. . - Melee shield of course. Extra tankyness to top off tankyness. - Recommend max armor and recovery equally. - Recommend radiance duration (who doesn't take this perk ever?) - Final column preferential. Since you'll be Praising the Sun a lot, and if you're using the 2nd grenade, the DOT burn perk might be more beneficial. Also better if you're the type to spam grenades during Radiance. [b]Guns[/b] - Bad Juju - [u]Key of this build[/u] - Preferential/ with tankyness, shotguns are viable - Preferential/ no reload speed perks here so an LMG may not be the best. However you have very good crowd clearing so LMG single target dmg might bepreferable [b]Armor[/b] - Exotic Heart of the Praxic Fire - Focus Discipline then Intellect NOTE: Maxing discipline is not really necessary for this. It is not easy to take full advantage of maxed discipline with Praxic Fire Radiance, nor do you always want to. Therefore maxing intellect may be viable and better (only tried maxing discipline and having intellect at 65% and it works well). [b]Tips[/b] - Grenade #2 has the advantage of almost killing enemies. You can then clean up with Bad Juju for easy Super Energy refilling. - Start getting used to never reloading. Kills with Bad Juju reload your mag to full. Also the reload doesn't come from your actual ammo. Never run out of ammo! REMEMBER, you want juju to kill as much as possible, outside of being in Radiance. Just doing damage doesn't affect your super. - Like my other build (Voidwalker Surge machine), your primary is for small fry, other weps for big fry/while in Radiance. If you do go tanky variant as opposed to support, I recommend you play like me, like a suicidal Sun praising maniac. That means jumping right in the middle of all the enemies. You'll be amazed at what you can survive. Also its own form of support as everything will most likely target you, leaving your allies all the breathing room they need. - [b]Important[/b] Try to have a juicy target when you decide to use Radiance (yellow bar enemies). Kill as many things while in Radiance as possible (killing blow is all you need). This is to spawn as many orbs as possible. People will love you. Well, first they'll be baffled but once they see you jump in and just not die, they'll love you. It takes about 6-7 small fry red bar kills with Bad Juju to pretty much fill your super. Spam away! I hope you get a chance to try this build out. Let me know what you guys think! Other Bad Juju viable builds: - Defender is a no brainer. Spam bubble with weps of Light -> Bad juju is stronger -> easier kills -> more super energy. - Only other one that stands out is Gunslinger. Always have your GG up for those tougher targets!

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

View Entire Topic
  • Edited by HarryDemon 117: 12/5/2014 9:39:29 PM
    Personally, I like equipping Light Beyond Nemesis to help spawn more orbs when I kill things, use the "increase duration of radiance" perk, the "activate beyond grave perk", "flame shield" perk, stack up armor/recovery, additional grenade. I usually use the "scatter grenade" (#2) against lots of mobs, and then switch to the "sticky" (#3) against bosses for more single damage. The amount of orbs I generate during radiance is more than enough to get my teammates back up to Super charged. Between 2 Sunsingers and a voidwalker/Striker the longest I've gone without a super is at the begging of a strike/mission Not to mention that ability to ressurect faster and more melee attack speed is awesome. With my build I consistently spawn 8+ orbs per activation of Radiance

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

You are not allowed to view this content.
;
preload icon
preload icon
preload icon