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#feedback

11/13/2014 6:34:52 PM
0

Servers down, and I got to thinkin'. Here's some stuff I think would help make destiny

Hey, this may sound quite childish; but one thing I dislike is the lack of a world outside the main game. (But wait... it's only about the main game. Wrong! when you spend hours... days on something it can always be improved) Let me elaborate. In the tower, I would like to see more of an adventure aspect to the game and a more intrusive game world. Bars and restaurants with actions built in, activating objects to do mind less movements, mini games. These things may seem trivial but they bring the world to life by interacting with it. Currently we just go to the vendor we need and leave; BUT one thing you notice is the odd mutual love of random dancing and actions. Players like the trivial things that seem to bring the most joy. Perhaps the future is so grim, that they have no fun in the tower. Essentially, I'd like it to feel less like a game and more like a world. "Add a washroom or we might as well be in some fantasy land, where's the realism?" Now lets talk about the adventure aspect of the game. We your in free roam there once again are no interactions with the game world. For example, your in a laboratory on mars the most you can do is find a treasure chest, why not be able to activate a hidden video message, or find equipment with life like a vending machine that sparks when you touch it. Also i would like to have more of an "uncovering of the past" in free roam, by discovering temples or artifacts that you could never take the time to find on a mission. Rewarding players for being adventurous, but of course its all part of the game. Something like the vault of glass were you need to do things in a sequence to open a gate and face a group or a boss, to get exotic armor or weapons, but like public events its open for a short time, however hidden from the public's eye. I would actually rather be a crytarc than a vanguard. and have all my stuff earned through exploration. "The only ways to get an exotic are, random find, agent of the nine, and bounty's...why not have an exotic at the end of a dungeon?" Also the customization for a game of this scale is actually (and I don't want to hate) below expectations. Have you seen what people can do in the new COD?? I would expect different noses and mouths instead of entire face plates... you know? An all you do is level up your gun, how about find different pieces and making a gun. Example find an exotic scope and adding that to ANY compatible gun, and actually using the gunsmith. I dream of incorporating little details that only I would notice... because I'm a gamer. "Lets get this straight; customizable armor means you can change which armor, not the armor." I understand the more game world you add, the more loading time it takes. Hoever I want to explore a planet, and see natural wonders and friendly alien species, can you blame me? I think that sentence sums it up. Earth is filled with many other places than Russia, I would like to see multiple locations on the same planet with vast differences. For example Russia compared to, the arctic north, or a rain forest in Brazil, with snakes attacking. I know the game is young and maps are pretty good and designed to feel bigger then they are but this is about what I want. "Instead of just fighting we're doing that other thing we all secretly desire. Exploring space." I have and interesting concept for you, how about a MONTHLY EVENT where at a certain time, maybe a window of an hour, players are allowed to access the monthly event, open to everyone level 20+ and it would be a major battle. My possible idea is this battle would be something like this. When the event is accessible player are transported to the location which is an open world map, there appears to be a parcel of tech and weapons sent by the enemy we defend waves after waves of aliens spawning from ships all they need is one vex or cabal or fallen to enter inside the zone, for however long it takes to capture a zone. Of course they have no flinch on so they could just walk into the circle no problem and wait it out. "It's only been a couple months, guess a monthly is premature?' Love the engrams system, it's addictive and exciting like a lottery. I admit the hard levels are actually hard. Crucible is good I think the opposite of most, instead of having more options and perfect settings it's better to find a game fast and four options does that... maybe a few more games, love control. Team play is great. Everything is amazing. fire titan, arc warlock , void hunter... they saved the best for last cant wait for the third class. And I hope "the nine" or "jehovians" have a class or story [i]If a bungie worker ever sees this, could I have some armor bro?[/i] [b]THANKS FOR READING THIS NO HATE JUST LOVE.[/b]

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