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#Halo

5/29/2004 2:46:56 AM
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Bungie Weekly Update!!!

[b]Bungie Weekly Update[/b] Smallest, lamest update in weeks, thanks to missing staff, deadlines and the crazy 3D shot we put up today. Sorry. The community team has been swamped this week – the net guys put up some new forums, and expanded the number of avatars available and basically got dragged into anything that wasn't related to actually programming or designing the game! One cool thing that I got to do was look at Joe Staten's awesome dialog for single player "events" like what characters say when they get in and out of vehicles, or when they retreat from Covenant, or even, sniff, die. Gripping stuff, but going over Joe's scripts also serves to illustrate how complex the AI reaction to events is. There are like six different possible lines for a character getting into the passenger seat of a vehicle! Crazy! Joe's dialog is very cool too, and just skimming over the scripts gives you a sense of how epic some of these encounters are going to be. Joe's researched this stuff pretty intensively, and let me borrow one of his research tomes – a fat book devoted entirely to war slang. My favorite line? DILLIGAF which is an acronym for, "Do I Look Like I Give A…" and I got cut off before I read the last word…although I'm pretty sure it was probably "fudge." [b]Parsons' Crazy Theory[/b] OK everyone. Deep breath. Studio manager Parsons has a theory, that the unkind might refer to as crackpot, but he's thought it out, so we'll go along with it for a bit. So his theory boils down to this fundamental premise: "If you want a flying car, you must buy a Roomba." Now it gets more complex than that. Parsons thinks that the Roomba's tech is cool, but relatively inconsequential, but its social impact is of paramount importance. Now a Roomba, for the uninitiated, is that robotic vacuum cleaner. He thinks that if you're cool with leaving a Robot, or SuckBot as I call it for short, to rampage around your house while you're out, then you'll be cool with all sorts of AI in your house and life. Like a fly-by-wire robot-driven car. I'm sure there's a lot more to it than that, but that's the gist of it. I would counter that obviously Robots are good at one thing: Rampaging. And there are further problems. For starters, they never have hands, always claws, gaping sucking maws, or lasers. None of these implements is useful for hugging, massaging or any other things you think you might want in your house. [b]Nathan and John's Tower of Tweening [/b] Not much from animation this week…but Nathan reports from the side of animation with the best hair situation, saying that John Butkus has started the first cinematic! Which also means that the animation team will move to cinematics very soon, collectively! Which means that most of the regular character animation is done! Kinda. They'll be going back and forth for sure, but obviously this indicates that the bulk of that work is over. Cinematics of course require lots of NEW animation – often more complex too, since the cinematic scenarios are different from the gameplay ones. That said – the cinematics don't have the same capacity for cluster***** that game animations do. John's first cinematic features everyone's favorite angry officer, Sgt. Johnson – who delivers a very powerful line in this scene, and it has nothing to do with "God's own anti-sonofa-blam!- machine" Nathan also mentioned that Mike is beavering away on animation for one of the secret characters, and will be bringing a fun, and previously unmentioned weapon to life next week. Bill is finishing up on the Grunt…his food nipple is laden with steroids, whey powder and Creatine now… Nathan himself, has been working on Brute animations and listening to the horrible sounds from the local country music station to get in the proper rage mindset and transferring those feelings on over to the Brute. Nathan angry! Nathan smash! Bigger news should happen next week… [b]John's Perspective on the same thing….[/b] "This week I was working on the Earth City intro cinematic with Chief, Johnson, and a couple of marines.  It’s going pretty well, and it’s a big effing help to have CJ lay out the characters in the scene and lock down the camera moves before we even touch it.  I was on another project where I had to do all that stuff and it was really time-consuming, so the cinematics guys are my heroes right about now.  Other than that, I’m working on bug fixes and miscellaneous elite moves that I haven’t had time to do because making unique animations for vehicle seats for five different weapon classes on the same character sure is exciting stuff compared to cinematics work….but it needs to get done, so here I am."   [b]Carney![/b] Carney, while not hiding Carneyholes in multiplayer maps, has been doing some very cool stuff to everyone's favorite sequel. Well, my favorite sequel at least. He's currently working on an Earth City-based multiplayer level with cool geometry, lots of hiding places and plenty of tall, futuristic architecture. It's part of a group of four maps that Chris is concentrating on right now. In addition to that, Steve Cotton, the new multiplayer artist, has been working on what Carney calls a "small Team CTF-type map" that has much more of a Covenant feel.   Here's Mister Chief. Fearing progress: [img]http://www.bungie.net/images/games/halo2/weeklyupdate/doomba.jpg[/img]
English
#Halo #Halo2

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  • any1 know how the reload with dual weapons will look like? i mean u cant drop one weapon to reload and do same for other

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  • I cant believe I actually didnt used to read these, I'm glad i do now

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  • Please give a whole lot more info on actually important stuff please

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  • isnt there a book for the floods too?

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  • ya i read first strike when it first came out and it was great

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  • Thanks Frank for this update. In a previous update there was mention of a secret charater that we would have alot of fun with. Could this be the enginneers? They dont fight and all they do is collect artifacts and repair stuff. Now who knows how many times frankie has talked about secret charaters. Iam guessing at least 3 or more times. Would the Flood count as a secret charater? Should prove to be interesting. Also ive been reading the Halo books and iam on Halo : First Strike right now. This story is awesome and for those who would like alot of the backstory and the events that happen after Halo really need to check these books out. I wish i could say more about the first strike but lets just say that you will hear alot more of the covenant species known as Engineers. [Edited on 5/29/2004 4:59:24 PM]

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  • I hope that november 9th is the official release date FOR REAL this time... ME TO

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  • [quote][b]Posted by:[/b] ouboudah AHHHH!!! DOOMBA!!!![/quote] There will be no doomba just AI bots in the multiplayer.

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  • AHHHH!!! DOOMBA!!!!

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  • [b]Parsons' Crazy Theory[/b] OK everyone. Deep breath. Studio manager Parsons has a theory, that the unkind might refer to as crackpot, but he's thought it out, so we'll go along with it for a bit. So his theory boils down to this fundamental premise: "If you want a flying car, you must buy a Roomba." Now it gets more complex than that. Parsons thinks that the Roomba's tech is cool, but relatively inconsequential, but its social impact is of paramount importance. Now a Roomba, for the uninitiated, is that robotic vacuum cleaner. He thinks that if you're cool with leaving a Robot, or SuckBot as I call it for short, to rampage around your house while you're out, then you'll be cool with all sorts of AI in your house and life. Like a fly-by-wire robot-driven car. I'm sure there's a lot more to it than that, but that's the gist of it. I would counter that obviously Robots are good at one thing: Rampaging. And there are further problems. For starters, they never have hands, always claws, gaping sucking maws, or lasers. None of these implements is useful for hugging, massaging or any other things you think you might want in your house. ------------------------------------------------------------------------------------------------------------------------------------- Okay, My theory is that this most likely hints at AI Bots for us people who might not have XBL and like to keep their skills nice and tight, well people all we can do is hope for Multiplayer AI bots. Keep your fingers crossed!

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  • See, Bungie rocks so hard because they tell us what they are doing. That way, we know they actually are working unlike, Cough Cough, Valve.

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  • I hope that november 9th is the official release date FOR REAL this time... anyways can't wait for Halo 2 (Halo Xbox Lan Parties are great can't wait for Halo 2) I need that game asap... November 9th seems so far...

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  • Posted by: The Halo Hitman OMG I CAN"T WAIT FOR HALO 2!!!! Who could wait!! ( only peeps who don't have the luxury of an X-box or Halo.) *cowers into a corner and sucks on thumb in between saying "H-Ha-Hal-Halo-Halo2"*

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  • What, oh hey its a update! Ha ha! Lookey here guys!

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  • Dude, you should really give out more info...

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  • I just cant stop thinking of Halo 2 I see eat dream think HAlo 2. Besides the prhofits I want to now the new covenat. Brute sound cool. Me want Halo 2 lol. Oh and sjdjsdoisisosbnsikdfjfodkidsiejsiwksiwksikwiswksiwwkudejudjeudejencjucs jox Wich is stupid For why so long tell Halo 2 WHY WHy Why WHy WHy [Edited on 5/29/2004 12:19:44 PM]

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  • If Halo 2 were a women I'de be married, on second thought I'll marry the game either way nice update.

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  • [quote]animation for one [b]of[/b] the secret characters[/quote] One of? ONE OF! One of implies many, or at least more than one. *Hikaru drools over new enemy thoughts* Nice update. Brings morale up every weekend when it's needed.

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  • Hey it's only 4 months till november stupid people

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  • The thing that was fixing everything was the engineers I believe (correct me if im wrong), the profits are the religous leaders.

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  • Either the profit, or those other weird things that can fix everything from the book, maybie thats the profit....and the new gun is proboly the covenant carbine.....its just a covie battle rifle...(xbox magazine)

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  • [quote][b]Posted by:[/b] Halifax what I think would be stinking amazing, is if you could play co-op on xbox live! Say if all of your friends suck at halo2 and you need someone good to help you out, you just get on xbox live and find someone you know is good! that would be sweet![/quote] Amen to that. I have friends who have moved across the country who I'd LOVE to play Co-Op with... *crosses fingers*

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  • I know,that also includes me.

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  • ya but 6 months feels like an eternity to some people(including me). [Edited on 5/29/2004 11:17:40 AM]

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  • o.k

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  • [quote][b]Posted by:[/b] The Halo Hitman OMG I CAN"T WAIT FOR HALO 2!!!![/quote] we only got 6 months

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