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#feedback

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Edited by Mcfy: 10/4/2014 5:57:50 PM
1

More improvement ideas

I have to first agree to every idea that i have read because all improvements to game is more than welcome if only its implemented properly and not rushed with semi-intrest to make a ok game. Also i have few ideas myself. First i cannot understand why we have so few guns? all the guns are quite similar and nothing gives you the AWESOME!-effect. Just by using Google search with [url=https://www.google.fi/search?q=guns&es_sm=122&tbm=isch&tbo=u&source=univ&sa=X&ei=XOcvVKj5MoX-ygObt4GYBw&ved=0CB8QsAQ&biw=1091&bih=566&dpr=1.25]guns[/url] i can find multiple ideas for weapons that would add more customisation and fire power options like Uzies, revolvers, kalasnikovs etc. Also when i think about the other games i play i have lots of options to choose from. In world of warcraft almost every weapon looks a bit different. In diablo i have a huge amount of stats and weapons to choose from and more related Ufo xcom i have Laser and plasma guns and alien grenades. What im trying to say is by adding already invented real-life/game guns maybe with a twist to the game we would have multiple choices how our characters would look and lots of different attack style to the game. Bungie could just google weapons, guns, etc and have tons of content in the game. ofcourse its not easy to render everything but would be cool to have more versatile set of weapons. With the same idea they could add more transport vehicles like cars, motorcycles etc to the game instead of the hover one they have. secondly: I think i saw some google earth tech at pre-lauch so you could see the planets before the game. As new content to the game there would be huge potential to add atleast the capitols or biggest cities to earth as they are... how cool would it be to slay vexs in [url=https://www.google.fi/search?q=paris&source=lnms&tbm=isch&sa=X&ei=UxUwVJOfLeXMyAOF2oCYAg&ved=0CAgQ_AUoAQ&biw=1240&bih=643#tbm=isch&q=manhattan]manhattan[/url] or [url=https://www.google.fi/search?q=paris&source=lnms&tbm=isch&sa=X&ei=UxUwVJOfLeXMyAOF2oCYAg&ved=0CAgQ_AUoAQ&biw=1240&bih=643#tbm=isch&q=washington+dc]Washington DC[/url] or perhaps in [url=https://www.google.fi/search?q=paris&source=lnms&tbm=isch&sa=X&ei=UxUwVJOfLeXMyAOF2oCYAg&ved=0CAgQ_AUoAQ&biw=1240&bih=643]paris[/url]?? just render existing cities and give them a makeover. Third: Theres really little difference with the classes. I play as warlock and it would be really nice to have more "magic" oriented powers like teleporting, electric shocks coming out of the hands like sith from starwars and so on . Titans could have shields like Phalanxes to defend the party or bashing enemies even new melee weapons would be AWESOME!, Hunters could have more stealth-abilities and long-range powers, traps or possibly the pets i have read other people suggesting. What i have read from other peoples ideas i really love the idea of having a possibility to have more control of the spaceships... invading alien crafts, dog-fights in space with aliens and clans, gearing the ship with new engines, guns and other parts. Cool part of future space games is that only limitation is imagination. Thanks for reading my ideas Mcfy

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  • I feel exactly the same for Warlocks...the need more -Blam!- ing magic like casting! Space combat would be so tight....and welcomed. Invading that Fallen ship in story mode, one of my favorite parts!

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