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#feedback

Edited by Niap Terces: 7/22/2014 12:13:05 PM
2

Suggestions, Suggestions, and more Suggestions!

1) I love the ammo display on the guns. Awesome touch. It would be nice to still see the ammo when you zoom. 2) Its been said a bunch already... armchair co-op would rule. 3) The flashlight your ghost has rocks. Nice size and looks great. You should be able to turn this on anywhere. Def in PVE, debateable in PVP. 4) A map a map a map a map. What? There isn't a player map? Huh? 5) Player trading. I believe that has already been promised for the future. So just in case I'm misinformed I needed to say that. 6) Another great suggestion ive seen others make: proximity voice chat. Can't take credit for that one, but love the idea. 7) Ignore the haters who don't like rng rewards for multiplayer. I love it... plus if you play with the same people all the time you will notice skill IS rewarded. We have a group of 6+ and the same dude, in my group, is ALWAYS #1. He gets items way more than everyone else and frequently gets 2 items. So clearly the rng is skewed in favor of rank. On the other hand I like that you can suck and still have a chance of getting something cool. 8) Be a game that takes PVP spawning seriously. What happened to this? Spawn death suck so much butt. No one does anything to protect spawners and deter spawn campers any more. Come on, be the game! I've pwned teams on the moon with a vehicle and have had it done to me. If you can do it, people will do it. Myself included. I'm a huge fan of reflective damage for spawners. Spawn camp n you just kill yourself. 9) One of the things that really surprised me about a game that is supposed to be this "massive" in scope is the lack of character customization. It's actually pretty weak. To be honest I expected so many choices that I would get sick of looking through them all... 10) I'm sure this is already on the to do list... but please fix the dumping of ammo when you change special or heavy weapons. 11) More explanation of weapon specs would be nice. For example: I am currently a lvl 8 Hunter, I have two 62 dmg sniper rifles. Both are uncommon, but neither one has a damage modifier except the final dmg modifier that every wep seems to have. Their stats are fairly close yet one does way more damage than the other. I can't figure out why for the life of me. One hits head shots for 1600 and the other for 1200. The funny bit is the one that does less damage is the same damage type as my character, solar. You'd think that one would be the one that does a lot more. Nope. So I'm clueless. 12) Why do you only have 30 seconds to run around at the end of a mission to look for loot or secrets? Huh? Why can't the fire team leader end it when he/she wants? Alright that's my 2 cents for the moment. I had more while playing but can't rem at the moment. Will add more to the list later. Comment and add a good one and I'll put it here as well. While taking credit for it of course! *grin*

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