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Reach was a work of art, such a good game.
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Edited by Xenodeath: 9/1/2014 11:02:25 AMO.D.S.T. was an art project. Reach was M$ poking their fav dev studio saying "Come on baby just one more, I'll still respect you in the morning." Not that it was bad mind you.
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It was shit.
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Game play and campaign wise it was fun, multiplayer had its moments, but in terms of longevity it is nowhere near destiny is supposedly
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Nope. AAs and bloom made the gameplay terrible and the campaign broke Halo's lore in so many ways.
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If reach was set in a different time, I think AAs and recticule bloom would have made more sense. I for one though loved the campaign
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Edited by Oddball: 9/1/2014 5:05:18 PM[quote]If reach was set in a different time[/quote] When?
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I was thinking all that stuff would be cool if you weren't a Spartan I mean a genetically enhanced spartan can handle some recoil, but a marine or oni operative might not be able to Thats why I think halo 4 makes more sense, because your not spartan IIs anymore, you're a mass produced version.
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Lasted me 4 years; I'm still playing it to this day. It could probably last longer, though I won't need it to on the 9th.