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Edited by ClayEponym: 8/16/2014 7:33:08 PM
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Note that armor stats ARE numerical, but they actually modify cool down rates of melee, grenade, and special attacks. As explained here: [url=http://destinynews.net/destiny-armor/]link[/url] [i]Some armor may include bonuses to certain player attributes: Discipline - Decreases grenade cooldown time. All three classes, and their subsequent modified grenades have an initial recharge time of 60 seconds, and at 100% effective discipline is reduced to 20 seconds. Intellect - Increases the passive charge of the player’s Super ability, by increasing the amount per second of energy that’s passively recharged. Light - Boosts the player’s level after 20, increasing the damage done by subclass abilities. Strength - Reduces the cooldown time of a player’s Passive Ability.[/i]
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