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#Bungie

8/3/2006 11:11:17 PM
50

Humpday: Backbone Entertainment

Last night Bungie took on one of our multiplayer designers' former employers in a Humpday Challenge. This challenge proves emphatically that, at least when it comes to game designers, we're awesome. It also proves that one Multiplayer Designer might not be enough.

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  • Not real sure where to post this but I thought I would give it a shot here, anyways. My clan would like to challenge Bungie to a Humpday challenge (if that is even how this works) where I along with the rest of my clan doesn't fire. Meaning, yes we would end the three games with a total shots fired as a team of zero. Also, I'm sorry if this sounds like I'm saying we are the best, because we're not, thats just how we play. I would very much like it if I could at least get some sort of reply to this, being it yes or no via email, private message, another post, whatever. Thanks Bungie for two of the greatest games and soon to be three.

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