[url]http://forums.halo.xbox.com/yaf_postst92210_Weapons-and-Vehicles-Comparison.aspx[/url]
This is an excellent thread on Waypoint that has comparisons of Halo 4 weapons compared to previous recent iterations.
Now, we all know about Frankie's quote ages ago:
[quote][b]Posted By:[/b] Frank O'Conner
There will be no purple in Halo 4[/quote]
1. Go into the thread, see the Covenant comparisons.
2. Also look at the renders on Halo Waypoint/Halo 4
What do you see? Aside from the definite increase in detail, I have noticed that [b] all the Covenant weapons have turned from purple to blue. [/b]
The best comparison is the Carbine.
Is this similar to the Green Separatist Phantoms we saw in Halo 3? Is this Covenant organization changed its color configuration because they oppose the normal Covenant?
Also, the Storm Rifle is the replacement for the Plasma Rifle, and it is blue. Edit: It appears Purple, but that could be an exception.
There is also a Grunt called the Storm Grunt, alluding to weather/rain/lightning related names.
Discuss.
[Edited on 06.22.2012 5:35 PM PDT]
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They could be the Elite faction that wanted humans dead. They have a different colour and the Covenant enemies seen in the gameplay were being lead by Elites. If they were regular Covenant, I'd assume they would have been led by Brutes.
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I'm guessing that this Covenant will have Blue weapons and all and if Brutes do appear, then theirs will probably be Red or gray in nature, like the Brute Shot and Mauler.
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Note the symbol on the ghost... Well this all continues to lead me to believe that while the "Covenant" forces we are fighting may not be "Covenant". It could be similar to the Geth situation in Mass Effect 2, where there are factions of geth. It probably has to do with their "religion" of becoming [SOMETHING HERE] with the activation of Halo being disproven. Now the main reason why the diffrent species were working together in the first place is gone. It also could have something to do with the relation of the Covenant to the color purple. There could be/probably are Covenant forces that still believe in the "religion". [Edited on 06.22.2012 5:48 PM PDT]
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[quote][b]Posted by:[/b] Spartan1995324 They could be the Elite faction that wanted humans dead. They have a different colour and the Covenant enemies seen in the gameplay were being lead by Elites. If they were regular Covenant, I'd assume they would have been led by Brutes.[/quote] According to Glasslands, that's all the factions.
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[quote][b]Posted by:[/b] Cmdr DaeFaron [quote][b]Posted by:[/b] Spartan1995324 They could be the Elite faction that wanted humans dead. They have a different colour and the Covenant enemies seen in the gameplay were being lead by Elites. If they were regular Covenant, I'd assume they would have been led by Brutes.[/quote] According to Glasslands, that's all the factions.[/quote] Except the Arbiters faction. On topic now I believe that the elites we encounter are from telcams faction.
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[quote][b]Posted by:[/b] chills pills [quote][b]Posted by:[/b] Cmdr DaeFaron [quote][b]Posted by:[/b] Spartan1995324 They could be the Elite faction that wanted humans dead. They have a different colour and the Covenant enemies seen in the gameplay were being lead by Elites. If they were regular Covenant, I'd assume they would have been led by Brutes.[/quote] According to Glasslands, that's all the factions.[/quote] Except the Arbiters faction. On topic now I believe that the elites we encounter are from telcams faction.[/quote] Even people in the Arbiter's inner circle want humans dead.
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[quote][b]Posted by:[/b] DecepticonCobra [quote][b]Posted by:[/b] chills pills [quote][b]Posted by:[/b] Cmdr DaeFaron [quote][b]Posted by:[/b] Spartan1995324 They could be the Elite faction that wanted humans dead. They have a different colour and the Covenant enemies seen in the gameplay were being lead by Elites. If they were regular Covenant, I'd assume they would have been led by Brutes.[/quote] According to Glasslands, that's all the factions.[/quote] Except the Arbiters faction. On topic now I believe that the elites we encounter are from telcams faction.[/quote] Even people in the Arbiter's inner circle want humans dead.[/quote] I wouldn't say dead, but they are certainly skeptical about the humans. There are still allies officially, but many still hold bitter tastes.
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I don't think Frankie meant that literally there would not be the color purple in the game. The Ghost, for instance, is purple still. I think that he meant that we would not see the Covenant as we have seen them in previous games; as an organized religious conglomerate and alien military force.
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I suppose a splinter group of the Covenant with a dominant blue theme would make sense. Some of the "blue" weapons look darkish purple to me though ( The Carbine and Banshee especially).
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[i]of course they brought back the BR[/i]. just couldent leave it dead and buried eh? too many brain-dead spammers demanding its unneeded return i guess... OT: thats an interesting point. maybe the factions of the covenant who still hate humanity decided to change the team colors to prevent confusion?
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Maybe they feel the redder purples belonged with Bungie's Halo Trilogy. And are using blues and indigo as another way to make their Reclaimer Trilogy their own. BTW Very disappointed by the Needler. I always liked how it changed throughout the games. [Edited on 06.23.2012 6:00 AM PDT]
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[quote][b]Posted by:[/b] Quantam [quote][b]Posted by:[/b] DecepticonCobra [quote][b]Posted by:[/b] chills pills [quote][b]Posted by:[/b] Cmdr DaeFaron [quote][b]Posted by:[/b] Spartan1995324 They could be the Elite faction that wanted humans dead. They have a different colour and the Covenant enemies seen in the gameplay were being lead by Elites. If they were regular Covenant, I'd assume they would have been led by Brutes.[/quote] According to Glasslands, that's all the factions.[/quote] Except the Arbiters faction. On topic now I believe that the elites we encounter are from telcams faction.[/quote] Even people in the Arbiter's inner circle want humans dead.[/quote] I wouldn't say dead, but they are certainly skeptical about the humans. There are still allies officially, but many still hold bitter tastes. [/quote] The one Kadon that sided with Thel went "I support peace ONLY because we can't eradicate the humans at this time."
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That was a Kotaku employee that said that, not 343i.
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[quote][b]Posted by:[/b] darkoverlord3000 [i]of course they brought back the BR[/i]. just couldent leave it dead and buried eh? too many brain-dead spammers demanding its unneeded return i guess...[/quote]I feel the same way bro. My friend who is big on gameplay and not story actually said this: "They should make it just like Halo 3, except for the maps." when asked about Halo 4.
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[quote][b]Posted by:[/b] darkoverlord3000 [i]of course they brought back the BR[/i]. just couldent leave it dead and buried eh? too many brain-dead spammers demanding its unneeded return i guess...[/quote] They changed it significantly, so it's no longer the "god weapon" it was in Halo 3. There's also several weapons that can effectively "counter" it, so I'm not all that concerned.
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I love purple though :(
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[quote][b]Posted by:[/b] jack0fhearts I don't think Frankie meant that literally there would not be the color purple in the game. The Ghost, for instance, is purple still. I think that he meant that we would not see the Covenant as we have seen them in previous games; as an organized religious conglomerate and alien military force. [/quote] From the renders on Waypoint and gameplay the Ghost appears to be dark blue, not purple at all.
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I will give you that it's more of an indigo than violet (blue-toned purple rather than red-toned,) but it still looks purple to me.
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[quote][b]Posted by:[/b] jack0fhearts [quote][b]Posted by:[/b] darkoverlord3000 [i]of course they brought back the BR[/i]. just couldent leave it dead and buried eh? too many brain-dead spammers demanding its unneeded return i guess...[/quote] They changed it significantly, so it's no longer the "god weapon" it was in Halo 3. There's also several weapons that can effectively "counter" it, so I'm not all that concerned.[/quote] I wonder how in-universe they'll freaking explain bringing the DMR back, a rifle that was REPLACED by the BR in the marines, but not yet the army only. As for the "Covenant as we've seen them before..." Elites, grunts, and Jackals working in what can be guessed as a uniformed fighting force. That looks awfully like the Covenant I fought in the other Halo games.
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[quote][b]Posted by:[/b] Cmdr DaeFaron [quote][b]Posted by:[/b] jack0fhearts [quote][b]Posted by:[/b] darkoverlord3000 [i]of course they brought back the BR[/i]. just couldent leave it dead and buried eh? too many brain-dead spammers demanding its unneeded return i guess...[/quote] They changed it significantly, so it's no longer the "god weapon" it was in Halo 3. There's also several weapons that can effectively "counter" it, so I'm not all that concerned.[/quote] I wonder how in-universe they'll freaking explain bringing the DMR back, a rifle that was REPLACED by the BR in the marines, but not yet the army only. As for the "Covenant as we've seen them before..." Elites, grunts, and Jackals working in what can be guessed as a uniformed fighting force. That looks awfully like the Covenant I fought in the other Halo games.[/quote]I wonder the same thing about the DMR. 343 might explain that Spartans need to use every weapon the UNSC have, new or old. However that wouldn't make much sense since ONI pulled Forerunner tech on the UNSC Infinity and the Spartan IV program right out of their ass.
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[quote][b]Posted by:[/b] Cmdr DaeFaron I wonder how in-universe they'll freaking explain bringing the DMR back, a rifle that was REPLACED by the BR in the marines, but not yet the army only.[/quote] I don't think the Battle Rifle ever replaced the DMR for the Marines, as the DMR was always "Army." Even still, how do we "answer" the immense diversity in munitions that we have today? How do we rationalize dozens of variations on the exact same gun? The DMR sits expertly in-between the Battle Rifle and Sniper Rifle. The Battle Rifle is better at a closer range and capable at longer ranges, and the Sniper Rifle obviously excels at farther ranges, so the DMR serves players who would rather not snipe at such a far and precise distance, but still like some breathing room.
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[quote][b]Posted by:[/b] Spartan1995324 I wonder the same thing about the DMR. 343 might explain that Spartans need to use every weapon the UNSC have, new or old. However that wouldn't make much sense since ONI pulled Forerunner tech on the UNSC Infinity and the Spartan IV program right out of their ass.[/quote] Only, it's a brand new model of the DMR. Not the old one pulled from weapons lockers. [quote][b]Posted by:[/b] jack0fhearts [quote][b]Posted by:[/b] Cmdr DaeFaron I wonder how in-universe they'll freaking explain bringing the DMR back, a rifle that was REPLACED by the BR in the marines, but not yet the army only.[/quote] I don't think the Battle Rifle ever replaced the DMR for the Marines, as the DMR was always "Army." Even still, how do we "answer" the immense diversity in munitions that we have today? How do we rationalize dozens of variations on the exact same gun? The DMR sits expertly in-between the Battle Rifle and Sniper Rifle. The Battle Rifle is better at a closer range and capable at longer ranges, and the Sniper Rifle obviously excels at farther ranges, so the DMR serves players who would rather not snipe at such a far and precise distance, but still like some breathing room.[/quote] Um, I believe it's stated in canon, the DMR used to be widespread, but the Marines phased it out for the BR instead. The Army was the last group that still maintained it's use. As for the BR, in halo 3 it was great at all ranges. Again, 343 sounds like they are just tossing in weapons to "expand the weapon sandbox" without real canon reasons we can see <_<.
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I still go for the theory that this is the splinter faction of religious zealots within the Elite society (from Glasslands) that oppose the Human-Elite truce. All post-H3 canon made absolutely certain the peace is weak and that Elites lack a feeling of purpose, of a goal now that their roles they held in the Covenant for millenia have been taken away and their religion proved to be false (in the sense that there is a truth in it, but was exploited for personal benefit by the Prophets). And that anti-Human faction seemed to be looking for a way to bring back that religious purpose and deliver the final blow to mankind. Now imagine if they found out about Requiem and the possibility of their "gods" still being there. Finding them, setting them free would mean the Elites are the chosen ones again and can have a new religious purpose again (serving the Forerunners). So it would make complete sense for that faction to send in troops to try and achieve that. It would also make complete sense for them to fight the UNSC. And it would make complete sense for them to form an alliance with the Prometheans (as said in various videos). After all: Would it be Elites still sided with the Covenant Remnants? Highly unlikely given the fact they were being massacred by the Brutes. Would it be the entire Elite faction? Highly unlikely given the Arbiter's leadership and pro-peace stance. That leaves the religous zealots. Most interesting question would then be: How will Arbiter react to that? Will he keep the peace with mankind, and risk an Elite Civil War against a possibly stronger adversary. Or will he give in to the urge of his people and switch sides against us? And chances of him being in H4 are actually quite big I think. Look [url=http://s.pro-gmedia.com/videogamer/media/images/xbox360/halo_4/screens/halo_4_27.jpg]here[/url] underneath the middle of the Infinity. That's a Covie ship. And that Covie ship can also be seem accompanying the Infinity as it enters Requiem (after the Chief and "Covies" entered it). My guess is that is a private councellors ship...possibly Arby's. Because it that ship was hostile, it wouldn't take on the Infinity (look at the difference in size), nor accompany it to the planet, plus it would have already been attacked by the Infinity.
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Um. I see no Covenant ship underneath Infinity. Also, if this group IS the Servants of Abiding truth, I have major issues. Glasslands made it very clear, that group has VERY, VERY little military power (their freaking navy is two outdated bombers and a boarding craft). The Group in Halo 4 is described as having a fleet, I believe it's called a "large/massive fleet." Edit: Looking at that picture. Ugh. It looks like a 2d screenshot/picture was used for the background out of playing area. Anyway, all the Covenant stuff I see if a few ghosts and a wraith. Ghosts appear to be manned by humans, and the wraith is firing at them. [Edited on 06.24.2012 5:08 AM PDT]
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It's [url=http://www.flickr.com/photos/71110779@N07/7366093138/]here[/url] and [url=http://img543.imageshack.us/img543/3801/hiddencovieship.jpg]here[/url] That IS a Covie ship. And there is no action going on around it. Also: there is no saying the Servants of Abiding Truth can't have had a sudden increase in followers. We don't know what happens between Glasslands and Halo 4 yet. The fact that there are Grunts and Jackals with them also might contribute to their increased numbers. Also, with Infinity being somewhere between 3-5 km long, and Covie CCS Cruisers being about 1.8 km long there is something odd going on there. Why would Covies stick so close to a massive and overpowered spaceship with a ship that's maybe 300 meters long? That ship wouldn't stand a chance, and it would also not carry enough personnel to succesfully take over Infinity. The lack of battle around the ship also indicates that it might be accompanying the Infinity...which means multiple factions of Elites...
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Yeah, the only reason for them to have a surge of followers and tech, is cause Parangosky. Which I find insanely stupid that she willingly funds and supplies this group. The leap from basically 3 shuttles to a massive battlefleet, given the Elite's situation, is insane. Also, A: The flickr pick sure, but if that's against Infinity the CCS class battlecruiser should be far larger. B: I'm fairly sure that was labeled as some forerunner structure, and not Infinity which is faceplanted into the ground. Same as above, if it's Infinity that CCS-class is far far too small for a 1.8 km length against a 5 km length ship.