[b]Heavy Ammo[/b]
Heavy ammo can be picked up by a player or team and can completely change the score of the game by dominating the arena with their heavy weapon giving them easy kills. (I think machine guns need a major range nerf or stability nerf) (my opinion!)
[b]Fix: [/b]
After the heavy ammo crate spawns, there is a timer of (2 minutes). Once the timer runs out, [b]ALL[/b] heavy ammo is removed. (Timer will beep for the last 3 seconds)
[b]BUT[/b] during this time if you get killed by a heavy weapon you will then spawn with enough heavy ammo to kill [b]1 player only[/b] (1 rocket/ 5-20 machine gun ammo depending on damage type)
This will remove all the annoyance of a player/team hogging a game with their heavy ammo and bring a more competitive and fair scene to the crucible.
This is my opinion and would love your thoughts, ideas and constructive criticism please.
Thank you for taking the time to read this idea.