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#Halo

11/25/2010 3:38:56 AM
82

All of Noble Team's deaths are ironic

Carter: Accepted the task for his team and died for his team to complete it. Emile: The badass character died after he tried being badass. Kat: The smart planner girl died after forgetting to re-activate her shields when she put on her helmet. Jorge: He tried to save his planet but died before the full assault. Noble Six: He died while fighting alone. [b]"I want you to leave that lone wolf stuff behind.[/b]" Discuss EDIT: [b]FOR THE LULZ - [/B] Jun: Gets sniped by a Jackal with a family that loves his cooking [Edited on 11.24.2010 8:04 PM PST]
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#Halo #Reach

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  • They weren't really ironic, because for something to be ironic, there has to be a difference between what happens and what was intended to happen by the person in question. So for Noble 6 and Emile, they knew they would die when they volunteered to get on the mass driver cannon. Jorge knew he was going to die when he stayed behind, and I think he knew better than to assume that blowing up one ship would keep Reach safe forever. Once the last level started, everyone (including the audience) knew that Carter was going to die, and he died (the only bit of irony here might be that everyone expected Carter to die from his injuries, not in a suicide attack on a Scarab). Only Kat's death was ironic, because she was the one encouraging everyone to reach safety and ended up being the one who died on the way.

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