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#feedback

Edited by mlewis399: 10/26/2015 8:59:31 PM
147

Respect my time, don't waste it.

Before the TTK was released, the sound bite i kept seeing pop up over and over was Deej saying that in year 2, they finally heard the feedback. They were going to respect players time. You were going to get a guaranteed reward for doing an activity. No more praying to a random number generator. And we all thought that this was finally the solution we had all prayed for at one time or another. An end to the repetitive grind for loot. Oh how wrong we were. To be fair, Deej was absolutely right. There were guaranteed rewards for specific tasks. Quest lines would generate options, especially in the early game, to suit any play style. And as you grow, so do the quest lines, in both length and complexity. While one can argue whether the difficulty outweighs the reward, that's not why I am here today. I am here to argue that all Bungie did was repackage the grind. Show of hands, who here has been farming for materials in the last week? You know, that thing we were supposed to not have to do anymore? How about playing heroic strikes until your eyes cross just for a chance (guaranteed... Haha.) at some legendary marks? Who played the raid to get a weapon at subpar light and dismantle it? See my point is, you haven't respected our time Bungie. You just delayed your disrespect. The first ten hours of the game felt great. I was growing in power. I was attaining guns for quests, like you said. Then I had to kill people with The Last word, a gun you destroyed. A gun I could barely use when it was good, as it doesn't suit my play style. You told me I had to kill 25 guardians with a sword, a weapon that is terrible in crucible. You decreased drop rates for materials, so i ran out faster and had to play more. You increased upgrade times on weapons and armor. You lied. If you were respecting my time, there would be a material exchange. If you respected my time, there would be a guaranteed way to earn marks, rather than the too small thirty a day, so i have to choose between saving for days to rebuy old weapons and armor (something else you said we wouldn't do anymore) or buying materials so I can skip farming. If you were respecting my time, you wouldn't be attaching weapons to quests that force me to do something i hate, but rather give me a choice between two equally hard things to do. If you were respecting my time, all aspects of your game would have optional matchmaking. Or an in game lfg. If you were respecting my time, Bungie, this game would be something i looked forward to doing. This week a friend messaged me and asked where i had been. I had been busy i said, with social obligations. I felt a moment of dread. I hadn't kept up with Destiny. I didn't have the marks or materials to upgrade some new weapons I had got last week. I would be behind. And then I realized, Destiny isn't a job. And you want me to treat it that way. And that, Bungie, is very disrespectful. Edit- a quick post script. This was trending earlier, which i think says a lot. But more importantly, I've been keeping up with it, and so far, only two trolls and one negative response. Nice to know I'm not alone.

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  • I finished the oryx raid and was awarded two moldering shards. Had to let that sink in for a while. There is a large number of gear to be had and the only way to raise the light level to be prepared for the hard mode is infusion from the raid and.....two .... Moldering.... Shards! This makes doing the raid (which is all that's left for me to really enjoy since the other two raids were rendered obsolete with non-infusable gear).

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