Nice strat man, my only question is after the relic holder slams the vessel do you just leave the vessel alive and jump up to the platform?
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Yes. The vessel cannot do anything because he has no orbs to POP since the ogres are still alive. Just make sure you coordinate it properly that as soon as the ogres are down, you jump down and get your detonations otherwise the Vessel will make like roadrunner and head for them. Also remember, priority goes to staying alive rather than losing one detonation. You can recover from missing not only one but two detonations. It just means you will have to do an extra rotation which is totally fine as long as your entire fireteam is alive. Remember, dead dps = no dps.
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Thank you sir, appreciate the information.
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Edited by Mr_Muddd_Buttt: 10/26/2015 11:01:53 PMYou can't hear my voice in the video but I count down from 5. At 1 all the ogres should be dead and the guys should be running to and detonating the bombs. If your ogre is low then wait till the last two second to take him down. Key is to take them down at the same time. Same goes if the ogre is high. Communicate to the floater and he'll help you with that as well. Glad to see all the support for my strat.
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Thanks man, so right after you stagger oryx you start your countdown?
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Correct. I get to my spot. Locate the ogre that I'm suppose to kill, usually the one closest to my original column and I start the countdown. Hard to explain all on forums but I hope it helps.
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You my friend are most welcome! Anytime! I can understand the need for clarification.. My team did it blind 14.5 hours at oryx.. Wiping continuously.. Lol.. I know the pain man!