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Edited by jbeluuu: 10/26/2015 3:59:16 PM
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I'm starting to agree. Pre-TTK I used to play Destiny every day, and I enjoyed it because I had the nightfall to do each week on 3 characters, the weekly to do on 3 characters, crota raid to do on 3 characters, vault of glass to do on 3 characters, and prison of elders on the various difficulties though I rarely actually fully did everything Destiny had to offer each week completed every week. And that's not even counting the some days if I felt like doing the daily mission, or if I just randomly felt like playing crucible, which although was rare, it did add 1 more thing I sometimes enjoyed doing. But that's exactly the point. There was tons to do. And I could do it as I pleased throughout the week. And although the same could be said about TTK, there were two days so far where I basically dropped everything I had for that said date, because "I wanted to get the Black Spindle and the Sleeper Simulant." Which it bothered me that I had that said date to do it, or face the (at the time) possibility that I might not get the chance again for a long time. We're now being timegated for achieving exotics, which wouldn't be such an issue with me if it weren't just limited to a daily mission for one particular day. I used to love Destiny. Played it literally every day. It was actually my favorite game for an entire year. But now with the greatly reduced content which is relevant to play now, I don't really have much of a desire to play it anymore. Now I find myself only logging on once a week on friday for Xur's inventory, but even that's growing thin because the method to receive strange coins was switched from a set mode in the game which guarantees you 9 each week per character, to receiving 4 or 5 each time you rank up with the vanguard or crucible rank or something or another. I'm starting to get really tired of the nonsense and don't like the direction TTK has Destiny going. It was hyped up so much, and I admit I was part of that hype train. It was going to "change the experience", and they were so right. It did change the experience, but not for the better. And dare I even mention that infusion completely wiped out the relevancy of some of our exotics. Like many others, I have 2 exotics now that I use because my Touch of Malice is 310, and my Zhalo Supercell is 306. Basically all of my other exotics which I've gotten in the past 6 weeks since TTK came out is just sitting on the shelf cause infusing them is such a tedious B.S. process, and drops me down to a lower overall light level. I basically need to run the Kings Fall raid a million and a half times just for THE CHANCE to receive a weapon drop that's a higher light level. Which is so frustrating as opposed to pre-TTK where all my exotics were at 365. I too, liked Destiny more pre-TTK.
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  • I feel like after the next expansion that feeling will come back if they add a new raid. That would be awesome if it was free it's just we're in a weird time where 1 expansion is out not the old 2 which it was this summer

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  • Totally agree with you.I think they have lost there way tbh.people forced again into raid for high end gear.weres the options for people to achieve high end gear?raid or nothing.the infusing system is utter bullshit.dropping gear with random light level is just frustrating.you get a 319 chest I get a 311 chest.how the funk is that fair?bring trials out when folks are not even leveled up.trials is going to be another shit show.no elementary damage means don't be too arsed about getting to lighthouse.I love this game but ttk changes are a mess.the loot system takes me to the fair.

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  • Completely agree with this post. Couldn't have said it better myself.

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  • Agree totally with you. Well put. The process has become just that: a long, drawn out process. Pre-TTK I didn't really feel the "grindy-ness, " but now it's all I experience. Not sure where they thought these changes would be an improvement. I played pre-ttk destiny almost every day. now it's every other at best, with less gumption to do so.

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