So... elemental primaries will no longer drop because they broke the badassdom barrier in year 1, which imploded the Destiny universe inward upon itself. Me, it was Fatebringer or VoC till Year 2. And that's OK if they aren't going to drop any more.
However, they should not be removed from the game entirely. How about this - put some time consuming (but not excessively difficult) bounties and weekly quests in the game that will drop a consumable. This consumable will permenantly (unless you re-roll) change your currently equipped primary's element to match the consumable's element when used.
This way, you keep weapon variety AND allow players to regain their beloved elemental primaries. Win/Win/Win.
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How about we stop encouraging them to keep the bounty system and quest system a part of Destiny grind altogether?
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Noseriouslywhichbuttonmakesthespacesinbetweenwords
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No, quit trying to make this game easier, do you not want a challenge? Elemental primaries made end-game activities such as Nightfalls excessively easy. We do not need this issue again.
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Great idea!
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Edited by Dampfanator: 10/25/2015 11:20:03 PMWhy do we need elemental primaries though?
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[quote]So... elemental primaries will no longer drop because they broke the badassdom barrier in year 1, which imploded the Destiny universe inward upon itself. Me, it was Fatebringer or VoC till Year 2. And that's OK if they aren't going to drop any more. However, they should not be removed from the game entirely. How about this - put some time consuming (but not excessively difficult) bounties and weekly quests in the game that will drop a consumable. This consumable will permenantly (unless you re-roll) change your currently equipped primary's element to match the consumable's element when used. This way, you keep weapon variety AND allow players to regain their beloved elemental primaries. Win/Win/Win.[/quote] Great idea.
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Good stuff. Let's do this!
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Or they could just remove elemental burns and add the primary elements back in.
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Edited by Killlerschaf: 10/25/2015 5:09:18 PMEasy solution. Even a logical solution, since Bungie apparently refuses to design interesting raid weapons. (not in terms of "physical" design. More like perks and stats)
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As long as the element is a permanent addition, until you change it or not, i'm all for it.