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Destiny

Discuss all things Destiny.
Edited by Negative: 7/15/2015 7:57:51 PM
83

A good PvP fix.

I agree

409

I disagree

194

I have been reading a lot of posts here and after countless hours of crucible, I think I have found a near perfect fix for the shitty PvP. Handcannon's: The legendary ones are perfect as they are, but it is the exotics that are the problem. Thorn: Reduce RoF by 10 points, and bring the range down so that it is an actual midrange weapon. It should not have the range of a bloody scout rifle. Drop the DoT down to 7 damage per tick. TLW: Reduce the reload by 1 second, and fix the hip fire glitch. I should not be able to kill someone in 10 frames while ADS-ing. And make the range match the stats. Hawkmoon: Reduce the range a little more. AR's: Buff their damage by 2%. Scout rifles: Increase their PvP damage by 2%. Fusion Rifles: Reduce the spread slightly. Shotguns: Reduce the range of shotpackage by 10%, make perks like shotpackage and Range Finder unable to be paired up with stuff like Rifled Barrel. Snipers: Make the "unflinching" perk actually work. It wouldn't be such a waste if my scope didn't fly a mile into the air after being shot. Rockets: Reduce the detonation range by 5%. Possible Phase-out during TTK. Maps: More midrange maps where anything works, and shotguns aren't required for the average player to do good. What do you say? Edit: Changed the auto rifle, fusion, and scout details. Also changed Thorn's DoT

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