Edit 1: My point is that there are way too many ways to OHK and that this list needs to be shorter. Not ever thing needs to be nerfed here, just some things.
Edit 2: You people are too lazy to read whole post so I added the most viable changes next to each OHK.
This is a list of one hit kills in crucible (and some honorable mentions) Deej, this is pretty self evident. We need to fix some of this.
One hit kills:
Titan shoulder charge (should only be as strong as regular melee)
Fusion rifle (lower damage)
Shotgun to the face (only head shot should count)
Sniper head shot (viable)
Hunter precision knife throw (viable)
Rocket launcher (damage needs to fall off more from the middle)
Fist of havoc (same as rocket launcher)
Nova Bomb (same as rocket launcher)
Blade dander slash or R skill (2 hit kill makes sense)
Golden Gun (viable)
Magnetic grenade (viable)
Fusion grenade (viable)
Flux grenade (viable)
Trip mine (damage needs nerf)
Scatter grenade (damage needs nerf)
Honorable mentions:
2 thorns to the head
2 titan melee aka overload
Last word rapid fire now your dead bro
Melted by Vex
Melted by high impact machine gun
Solutions:
Increase health in the crucible
Nerf specific weapons or abilities
Put a shield power up in the maps
Set supers and abilities at a flat cool down
Level advantage? Please getting to level 34 is easy now!! What we need is a fair playing field and some actual response to this OHK. Some things like supers should one hit kill (blade dancer should be 2 or 3 strikes), but so many things kill so fast that it is rediculous. One hit kills should be few and far between or hard to pull off!
Please get this stuff balanced so more people will play PvP and be happy
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Precision throwing knives don't instakill idiot
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This is stupid-_____-
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AAAHAHAHAHAHAHAHAHAHAHAHAHA
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bungie please change pvp to patty-cake.
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1. If shoulder charge is a normal melee damage attack it needs to have a faster frame speed into when the player can do stuff. It has lots of end lag. 2. A precision throwing knife isn't a one shot even with incendiary blade.
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You forgot backstab, Khepri's Sting, and scorch while in radiance.
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Ridiculous list. Everything is fine the way it is. Only cheap thing is, a Final Round sniper.
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Let's ask Kurt Cobain if a shotgun to the face is a one-shot.
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Wow, the troll is real. Honestly, all these things should be one-shot kills, and I'm pretty sure Hunter knife throw to the face isn't a one-shot. The ONLY thing that needs a small need is Thorn.
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The only op weapon is a hand cannon, and that's just on the range. Besides that, I'd suggest quit camping in PvP. This isn't call of duty.
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Nice bait
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-prepares buttered popcorn, sets up lawn chair, sits, eats, watches... Grabs 3d glasses- "oh... wait, these wont help..."
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Yeah, the OP is right. There's no way a large caliber sniper round traveling at several thousand feet per second and then hitting you right in the head should kill you. No way. And I mean, Dick Cheney shot that guy in the face with a shotgun and he didn't die. God, stupid unbalanced weapons! And rocketlaunchers?! Yeah, you should need to get hit by multiple RPGs before you die! /sarcasm
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So you don't think shot gun to the face or a head shot with a sniper should be a 1hk? What the -blam!- is wrong with you?...... And NO, a throwing knife if NOT a 1hk..... play the game moron.....
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Oh -blam!- off
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Dumb AF post, 2-3 blade dance strikes is equivalent to 1 shot gun trigger pull? That's what I'm getting from your failed logic
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It's people like you is why the game is starting to fail.
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Supers your telling them to nerf are you mental? Play the damn game and stop saying what's over powered especially Supers. Fusion rifles and auto rifles return them to there past glory and be done with balancing period.
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Your list is just dumb. Here is why; Golden gun a super Arc blade a super Fist of havoc a super Both of these are hunters but yet you failed to mention nova bomb a warlock super. Last one a striker sub class to the titan super. Now weapons rocket launchers they should be 1 hit kills. Shotguns they are close quarter guns means they are suppose to produce high damage. At point blank range you are getting the full effect. Hand cannons I do hate them but not for the same reason their range should be tweaked a bit nothing more. Obviously your a warlock which is crying wolf. I am guessing you never played real damage fps which by the way about everything is a one shot. If you want to cry then go play pve. I play pvp for fun so I don't care about k/d ratios on average. In short grow up I don't want flavor of the month classes. Get real facts not this junk you typed up.
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No just no. I do think some of those shouldn't be 1 shots for example should charge should be a 3/4 health drop needing an extra melee to kill ( I main a titan). Also some things on your list are not one shots.
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Please remove "we" from your post. Speak for yourself. I like the ability to perform one hit kills as I do not want to dance around your laggy character trying to beat it to death. It's boring.
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Bladedancer should be 2 to 3 strikes while shotgun should remain one hit kill? Yeah makes a lot of sense.
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Throwing knives are not a one hit kill to the head... I'm not sure why they aren't when shoulder charge is, and is much easier to hit than a throwing knife and has almost no cool down...
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As far as ammo goes, it just needs to go back to the way it was done in halo. One person gets it, they die they drop all of it, people can pick it up etc. As far as gameplay mechanics go, the game needs to be more skill based and far less forgiving. For example sticky grenades shouldn't track. Make a bigger health pool but maybe increase precision damage while reducing effectiveness of any sort of aim assistance. Supers need to be harder to control and land hits with. Hell activating supers means you lose it in one way or the other. Spawning needs to be a set time like in halo. I'm sure there are more I'm not thinking of right now, but basically the game just needs more clear mechanics. To many times the rpg crap gets in the way.
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Throwing knife is not a OHK, even with headshot and burn.