After a good time of playing this game I've never really thought about the classes because I mainly ran with my Titan/warlock. I have never felt a difference between classes besides supers, melees, and grenades. If the Titan is supposed to be the tank like cqc character then why do I feel no difference in my health. Armor stats show how much health your supposed to have, but I feel I die just as fast with every class. You can see a very small difference with your speed but not enough for it to actually make a difference.
A good example of health and speed difference is Team Fortress 2. The heavy is extremely slow but has a load of health while the scout is extremely fast but has almost no health.
The Titan, warlock, and hunter need to feel different. Imagine a crucible where the Titan would slowly run up to do his shoulder charge or a hunter being gunned down pretty quickly because he went cqc against a Titan. Sure this is a completely different game I'm talking about but feeling the difference would be nice.
Noller77 signing off
English
#feedback
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Bump, please!