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5/5/2015 1:51:10 PM
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Name one way the hunter in not op in pvp

[spoiler]pro tip you cant[/spoiler]
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  • We can miss.

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  • The only class without a panic super. I could list more but you asked for one.

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  • Sucky melee. Our only OHK grenade hasn't got ridiculous tracking/magnetism. No/close-to-no HP advantage for supers. No way to get a shield. Can't shut down other class supers by hitting the panic button. There's probable heaps more too.

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  • Uh idk no over shields weakest n slowest melee

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  • Worst grenades out of any class. Also gunslingers don't get a defense bonus with our supers so it's easy to kill us

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    • We are extremely squishy and if you catch us during our super animation we are done

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    • Supers are underpowered Prove me wrong, with facts; not arrogance.

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    • Nothing is OP, OP

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    • With BD you can get one shot headshot with a shotty :P also with GG you have the same health and defence so you're easy to kill

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    • How?! You can hear and run from a hunters super, you can't for warlock and Titan unless you anticipate it. If a hunter is killed during the animation, they lose the super. Golden gun get no shield also. The hunters grenades are by far the worst between all classes. A warlock can hit you with a melee and gain a shield. Titan can get one that regens. Hunters are not over powered and the trials of osaris just proves that.

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      • Getting one shot while golden gun, and blade dancer

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        • Grenades. Worse of the 3 classes by far. Getting fist of panicked when you pop your bladedancer.

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        • Edited by cabinny00: 5/7/2015 1:58:54 PM
          Because i am using him, see I did your argument fails ;) [spoiler]Honestly though they are strong yes but not overpowered I do not feel any class is. They check and balance each other. [/spoiler]

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        • Ehh, I dont like using hunters as much as warlocks for pvp. The only thing I really like about hunters are throwing knives.

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        • Edited by TheFrozenInferno: 5/7/2015 12:17:07 AM
          As a hunter I wish we had a super we could use that would be a quick, one-shot blast like a nova Bomb or fist of panic. Something you can trigger in instant, with enough splash damage to take out multiple targets at once, instead of having to run around in a stupidly fragile state while looking for targets. It sucks being OHK'd by a shotgun and you can round a corner into a Titan that panic slams you in a split second with zero time to react, or to have a warlock nova Bomb an entire team from halfway across the map. Hunters, blade dancer in particular, have to get right into a group of players to have any chance of taking out multiple targets and are crazy vulnerable in that state and while you're taking one out the rest of them gun you down. Even golden gun hunters are fragile as hell. I hope if there is a third subclass that hunters get a better one-shot super that can obliterate whole groups at once like Titans and warlocks can.

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          • Edited by Guorium: 5/7/2015 11:39:24 AM
            Just to leave it here that I mowed down two arcblades trying to intercept out heavy ammo on A of Shores of Time. I was in radiance and I fusion grenade scorch slapped them back to back. All you need to do is to stay in tight corridor so they can't dash all over your screen to make them hard to hit. But I think it is fking stupid to give arcblade that shockwave thing... It is already supercharged melee why give it ranged attack too...

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            • Edited by Un1337ninj4: 5/6/2015 11:17:55 PM
              Before posting I knew I was talking to a 'Lock. Main reason I say this is because your class has the hardest time against Hunters: Novabomb is a pre-meditated "Nope!" button, which is great by all accounts! Especially against Bubbles and Sunsingers. That said Arc Blade users can avoid it and GG users will kill you mid-go if you even get to unleash the devastation. We have the best time out-maneuvering your 'Nades and are the most likely to catch you at mid-range outside of your melee abilities when compared to Titans and other 'Locks. Sunsingers can prove probable in-super if they've got Radiant Skin active, but that's like finding a Defender Titan toting Suppression grenades (a Hunter and Sunsinger's bane). More often than not they're running Fireborn which makes for easy pickings to a good Hunter. That said Titans more often than not are spec'd with enough Armor to survive our Tripmines (the only Grenades we have worth using), and have abilities that are generally vulnerable to Voidwalkers. Hunters too but at a much greater cost/risk. EDIT: Nice Prudence by the way!

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            • There supers? Or or maybe... There supers? I don't know I'm gonna guess there supers

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            • A throwing knife to the head does not one hit...

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              • What happens to 9/10 Bladedancers that try to use their super.

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                • Recovery rate atrocious

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                • Titan smash - point in general direction of players, push 2 buttons, kill millions. Warlock nova - point in general direction of players, push 2 buttons, kill millions. Hunter blade/gun - hide and push 2 buttons due to long animation, move about map exposing that your super is activated, get murdered by smash/nova. Go f@#k yourself

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                  • -Squishy -weak melee -grenades regen slightly slower, not joking -blah grenades -1player can decimate its super alone -foh has no counters especially to a hunter -rely more on gun skill than abilities -bd is in more danger than any other super I'm a hunter and even i think warlocks are better suited for pvp. I just like my hunter perks lol

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                    • I've killed a Bladedancer activating arc blade from full health with only melees and survived. Putting that out there.

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                    • If broman plays a hunter

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                      • Easy to kill low armor and recharge rate

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