The Iron Banner drops for this legendary gear is ridiculous. After making sure I had top tier gear for the beta and ready to join I feel really let down with the drops. I play in a fireteam of two friends, most matches we are the top three player and usually win the game. Afterwards, maybe on of us will get a white piece of gear, but lower level people on the team with horrible k/d's will get legendary or better drops. Now I'm not one for k/d's to be regarded as super important, but when telling people it's an open gameplay mode with rare drops and then not rewarding the higher skilled/winning players seems a bit unfair. It certainly lowers the mood and kills the hype. Just would like to see a less RNG based system and a more player-skill orientated.
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I understand the purpose behind the RNG loot tables in the Crucible/Iron Banana. Sure, players feel like they should be rewarded for having a great game. In a way they do get rewards. They complete their bounties quicker, and yield more marks and glimmer. But if rewards were only given to the game's best players, there would be more incentive to cheat and novice players wouldn't join the game, providing meat for your slaughter. Bungie created a PVP game were anyone can join and attempt to be good. Players who are looking for a MLG experience should seek other avenues, because Destiny is mainly a PVE game.