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#Warlock

originally posted in:DoD Orbit
3/5/2015 6:10:28 PM
10

Warlock Strategy to Solo Crota's End

I already could solo the lamps and the bridge consistently with the same strategy and spent the last few days figuring out a repeatable strategy to solo the deathsinger and Crota himself. I have now done it 2 days in a row and think I have a good strategy down for a level 32. It still depends on some luck though. [b]Lamps[/b] Class: Voidwalker Abilities: Vortex Grenade, Focused Burst, Vortex, Life Steal, Surge, Arcane Spirit, The Hunger, Divine Order, Vortex Mastery Armor: Obsidian Mind Primary: Bad Juju Special: Blackhammer (any sniper can work) Heavy: Any rocket with tracking Grenade on first lamp, jump on top of the lamp when weight hits 0. Wait for lamp to turn red then jump off and run to second lamp but climb on rock when the lamp used to launch us. When lamp almost about to explode then run to lamp 3. Grenade should be back up so use grenade. Jump on top of the lamps at each. Shooting a nova bomb below you after hopping in the air usually recovers supper immediately and clears out most enemies that would run after you. Hop on rock, snipe ogre, switch to Sunsinger to get super up for next part. [b]Bridge[/b] Class: Sunsinger Abilities: Fusion Grenade, Balanced Glide, Fireborn, Flame Shield, Arcane Spirit, Viking Funeral, Divine Order, Gift of the Sun Armor: Anything Primary: Fatebringer 9any primary can work) Special: Blackhammer (any sniper can work) Heavy: Gjallahorn (any rocket can work) Activate the plate then run up towards where the Swordbearer exits the room. Take him down quick, grab sword and head towards plate. Sword-fly across and hide behind left column by center plate. Slowly take out thrall. Dancing gives a you a better field of view to see where enemies are, especially Wizards. If left wizard can see you if you poke out to the left then rocket him and take him down. Kill left ogre first then right ogre. Shooting from the right side of the column will always bring thrall running to you so one shot then back up. Left side is safe to shoot from but still duck in and out, especially once the ogre starts shooting at you. [b]Shrieker Hallway[/b] Same loadout and build as bridge. Rocket first shrieker and avoid blast. Clear out some thrall then go in and hop on a coffin to left. Jump and rocket shrieker (jumping causes the shots fired before you shoot the shrieker to go above you when you land). Drop down and melee a thrall to get flaming shield then run and drop down the hole. [b]Ir Yut the Deathsinger[/b] I mixed a couple strategies to arrive at one I feel is best. Switch grenades to Solar at start. You need 5 rockets minimum in a Gjallahorn. Any other rocket means using sniper or primary to complete takedowns. Throw a grenade under the right wizard from below the crystal in order to pull him out. Switch back to fusion grenades. Do not pull out the wizard on left (looking at Crota platform). Exit room and turn left, jump up onto platform, wait for boomer to exit then go inside and wait on the wizard to come from behind the barrier. 2 rockets kills him. Immediately aim for the shrieker and fire 1 rocket. Exit room and head to boomer tower now on your right. The wizard will be at the foot of the stairs. 2 rockets again. Head up stairs into room and 1 rocket to shrieker. Exit back to boomer tower. Pop a heavy ammo synthesis. Snipe the two melee knights and wait for the song to start. Immediately run into room when song starts. Stay under where the shrieker was. Ir Yut should be to the right of the crystal with a clear line of sight to you. Hop and fire rockets. 4 will kill her. Exit and clear adds. Lots of heavy will drop. [u]Do not step on the plate after the checkpoint is received as it will start the Crota fight without despawning the enemies.[/u] [b]Crota[/b] Change from [i]Gift of the Sun[/i] to [i]Touch of Flame[/i] and weapons. Switch to Heart of Praxic Fire exotic chest. Many things can go wrong and after trying a 5 different strategies this is the only one I have been able to repeat. Key things to know: 1) 3 fusion grenades kill the Swordbearer 2) Ogres spawn after every 2 swords 3) 2 rockets from a gjallahorn get Crota to kneel. 2 rockets from Hunger of Crota and a few primary shots get him to kneel 4) You need 1 heavy synth 5) The ogre room on the right looking at Crota is your home 6) You have no more than 8 mins 30 seconds Once the windows drop and I clear our the enemies I run straight to the Chalice platform, grab it and pop radiance. I stand right there and drop grenades on the Swordbearer (Crota can't hit you there but thrall can slash you so jump a little if you get hit). Grab the sword and run to the right lower rock. Drop the sword by pressing Y so that you immediately equip your rocket launcher. If Crota isn't close them hop straight up so he sees you and walks toward you. 2 rockets then try to get in 3 slams. If he is further away then 2 slams and fly back to rock. Landing is tricky but if you get it then drop the sword and crouch while reloading. If you stand then he will shoot you. After the second down run back to the ogre room and jump up on something. Immediately start shooting thrall to rebuild your super. Some thrall will exit from the ogre door and you can hop back down. Move back and forth to the door to bring thrall inside and kill them. Watch for the Swordbearer and immediately start shooting him to bring him towards you. He will come in the room if you do not move but back away and to the right behind the black column. This will get him to stay in the room. Peek out and kill thrall. Watch for Crota to move back and then take down the Swordbearer. Repeat the same strategy with only one down. Return to the ogre room and get above the ogre door. This is where it can all go wrong because of lost time. You have 3 options: 1) When he comes out drop a grenade on him and jump down to the left. Use your last rocket and the get critical shots with your Blackhammer. He will be stun-locked in place and not be able to fire his beam. Look for second ogre outside towards the middle pit, slightly to your left. If he is not in line of sight while standing then jump in the air from right to left to get him to move. 2) Pop a heavy ammo synth. Drop a grenade on the ogre, jump down then hit him with 3 rockets. if not dead then finish him off with the sniper. 3) Drop a grenade on the ogre then pop radiance and go to town with grenades while using the black column to avoid his beam. Be very careful when he enrages and rushes you to pound you. #3 is not recommended because then you don't have your super to kill the Swordbearer quickly, it takes longer and is super risky. #2 works but you need 4 rockets to get the 2 downs on Crota. #1 requires you to be very comfortable with a sniper. The ogre is 10 feet away so the Ambush scope is best for this encounter. Once the ogres are dead Crota should already be back in the middle. Don't rush. Let him rotate to his left and then come back to the center. Be sure to aggro the Swordbearer in the meantime to bring him into the room. Once Crota moves back to the middle then repeat the same take down strategy. It takes 11 slams to kill Crota so you could do it with two swords if you get 3 slams per down on the first sword then any combination of 5 slams on the next. Very tough and more likely to need 3 swords with 2 slams per down to be safe. I'm working on a video of a run.

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