[i]"A hunter needs to be undetected, and what better way than to sneak amongst the shadows?"[/i]
Grenades:
Shackle of Shadows
[i]"A trap to be laid, powered by the power of shadows. Hunt them down"[/i]
[spoiler]*Acts like a bear trap
*Does 205 dmg to anyone who walks over it
*stays placed until death
*if more than 2 traps are already placed, the former trap will delete the first trap
*has a 1 pace radius[/spoiler]
Sentry grenade
[i]"Creates a sentry upon detonation to assist you in combat"[/i]
[spoiler]*takes 1 second to detonate
*sentry has 150 health (300 in PVE)
*shoots projectiles at a scout rifles rate, doing 20 dmg per hit
*has a range of 30 paces
*disappears after 10 seconds[/spoiler]
Dissolve Grenade
[i]"Covers the detonation area in a powerful acid, damaging players inside and dealing damage over time"[/i]
[spoiler]*Deals 40 dmg per second to enemies inside area (100 in PVE)
*acid area has a 3 pace diameter
*7 dmg over time for anyone that has entered acid (65 in PVE)
*lasts 5 seconds
*instant detonation[/spoiler
Jump Types:
[spoiler]*Double Jump
*Better Control
*Triple Jump
*Blink[/spoiler]
Super: Shadow of the Hunter
[i]"Drop off the radar, and set up the perfect trap for your opponent"[/i]
[spoiler]*You become invisible and are completely undetectable on the radar
*Your grenade regenerates very fast (2.5 seconds)
*Grenades cannot disappear until the end of Shadow of the Hunter
*1.5 second super ignition time
*Lasts 13 seconds[/spoiler]
Super Upgrades:
[spoiler]Who's There?:Blacks out nearby enemy radars during Shadow of the Hunter (6 pace radius)
Trapper: Grenades last 3 more seconds after the end of Shadow of the Hunter if they were to expire
Turn off the Sun: Enemies damaged by grenades during Shadow of the Hunter are blinded similar to the flashbang grenade (lasts until end of super)[spoiler]
Melee: Silent Shot
[i]Pull out your crossbow, and exterminate them like prey"[/i]
[spoiler]*Can aim for 1.5 seconds before a 1.5 second aiming cool down.
*Does 110 dmg on hit
*headshots do 150 dmg[/spoiler]
Melee Upgrades:
[spoiler]: Hawk Eye: Deals 205 dmg on headshots
Extra supply: Gain 1 extra charge for Silent Shot
Splitting Arrows: Headshot kills with Silent Shot completely regenerate Silent Shot[/spoiler]
Special Upgrades:
[spoiler]Durable Plating: Sentries have 200 health (450 in PVE)
Hunter's Mark: Increases Shadow of the Hunters duration to 16 seconds
Field Experience: Grenade kills reduce the cool down time of your super[/spoiler]
Final Upgrades:
[spoiler]Multitasker: Increases grenade throwing speed and weapon swap speed
Orion's Disciple: Kills with Silent Shot regenerate your health
Gift of Artemis: Headshot kills reduce Silent Shots recharge time[/spoiler]
Note: All damage values are in PVP calculations as i have no idea how PVE damage works
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I little too op if you use it properly