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Edited by Kairosis: 4/13/2015 1:25:28 AM
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An Exciting New Class of Guardian

I was just musing about a new, fourth class Bungie could add to the mix and figured I'd leave those ideas here just in case anyone else might get a kick out of them, or who knows, they actually can be developed into something useful down the line. Class name: Technomancer or Mechanist or some such Destiny-speak term for an engineer. Class Description: Master of technology to an almost supernatural level. Think combo of decker and hacker from Shadowrun with a dash of Forge from X-Men. Abilities: *Decrease cool down on all computer interfaces, similar to how Crest of Alpha Lupi decreases revive times *Increased damage when firing from vehicles *Increased damage to vehicles and machines (including Vex) *Increased defense on vehicles you are riding *Temporarily max out all stats with cyber surge ability *Modify weapons for temporary increase in damage, speed or ammo supply *Jet pack for jump, similar to lift for Titan *Controllable drones that serve as a grenade *Melee that injects nanomachines into an enemy, causing damage over time, decreased stats or super meter reset depending on passive selected *Super that temporarily freezes all robotics within a large AoE. This can be upgraded to freeze all enemies and Guardians as well (because tachyons or Ghost robotics and enemy cyber-enhancements or some such pseudo-science). These are just some quick thoughts on the class, and it obviously needs a ton of work, but I think it may have some promise. More importantly, what do you think?
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