I was just musing about a new, fourth class Bungie could add to the mix and figured I'd leave those ideas here just in case anyone else might get a kick out of them, or who knows, they actually can be developed into something useful down the line.
Class name: Technomancer or Mechanist or some such Destiny-speak term for an engineer.
Class Description: Master of technology to an almost supernatural level. Think combo of decker and hacker from Shadowrun with a dash of Forge from X-Men.
Abilities:
*Decrease cool down on all computer interfaces, similar to how Crest of Alpha Lupi decreases revive times
*Increased damage when firing from vehicles
*Increased damage to vehicles and machines (including Vex)
*Increased defense on vehicles you are riding
*Temporarily max out all stats with cyber surge ability
*Modify weapons for temporary increase in damage, speed or ammo supply
*Jet pack for jump, similar to lift for Titan
*Controllable drones that serve as a grenade
*Melee that injects nanomachines into an enemy, causing damage over time, decreased stats or super meter reset depending on passive selected
*Super that temporarily freezes all robotics within a large AoE. This can be upgraded to freeze all enemies and Guardians as well (because tachyons or Ghost robotics and enemy cyber-enhancements or some such pseudo-science).
These are just some quick thoughts on the class, and it obviously needs a ton of work, but I think it may have some promise. More importantly, what do you think?
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