A topic that has come up often with this community, is the fact that people can skip VoG, and get to 31. There might be a way to fix this, and it has to do with ascendent materials.
As most people know, ascendent materials are not uncommon. You can get them from the VoG, Public events, daily story, nightfall, destroying armour, reward packages, and engrams. But what if we limited what dropped ascendent materials? What if it was only VoG?
I see this as a win win for bungie, and the community. Bungie wins by having a less chance of people getting materials, having to do the raid more, and an increase to playtime. The community just stops getting 9 materials added to their 200+ colection.
The only problem with this is that people who have a ton of materials saved up, can instantly get a charter to level 31. So maybe add a VoG item that is needed to upgrade armour, and a max of one per week, and as a random drop.
Tl; Dr
Take ascendent materials out of drops and keep it to VoG.
Edit: A lot of people are talking about how people don't have time to raid, in that case, how about keep it for Daily heroic story, and sharding armour, and VoG
Edit: Upgrade the VoG to level 32 instead
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I've recently stopped playing vault of glass because I have everything I want. Even the possibility of receiving an exotic doesn't excite me because I have all the ones I want. On top of that it's played out. The only fun part for me is fighting atheon and templar but people cheese templar so I'm pretty much done with vog.