Omnipresent
"It feels like being a god some times"
Design-
Appears to be an overly large sniper rifle of Fallen make, but with a Vex eye scope and an always charging fusion rifle part.
Detailed description-
Research on scavenged weapons and Vex axis minds by the warlock council Obsidian Cathedral, the weapon produced from their efforts combined all available technology of the council. Using material dispersion and vex hive minds, this weapon can't be stopped by anything.
Function-
Operates off heavy ammo.
4 round clip-20 reserve ammo
Low fire rate
Impact bar crossed out with yellow and black hazard bars
Range extremely high
Reload low
Perks-
Armor piercing rounds as a hidden trait
Perk 1-
keyhole "opens a temporary rift in materials, allowing bullets to pass through all obstructions"
Select 1/3-
Faster reload
Perfect balance
Oversized rounds
Perk 2-
Omnipresent "using vex communications and tracking, all enemies visible to you or you allies will become outlined through walls and remain visible for 15 seconds after losing sight of the enemy."
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This weapon features two hand cannons as a set.
[b]Romulus and Remus[/b]
[quote]Named after the founding twins of a long ago empire, these weapons are inseparable[/quote]
[b]Weapon design: [/b]
Identical with a carved design of a mother wolf on the side, they appear to have a hammer forged look to them. The only variation between the two will be its color, with one being gold with silver designs, while the other has silver with gold designs.
[b]Mechanics:[/b]
Because the guardian is holding two weapons, hip fire is the only shooting option. Both triggers will fire the guns respectively, and recoil will affect each hand separately.(if that's not too much to ask for). When swapping to or from this weapon, the guardian will twist the guns apart and spin them to ready.(like TLW). And vice versa for storing them.
[b]Perks:[/b]
Hip fire: increases accuracy when firing from the hip.
Tree perks:
Perfect balance
Send it
Flared magwell
Lead by Example: kills with this weapon provide a damage boost to you and your allies.(crowd control mechanic)