JavaScript is required to use Bungie.net

#feedback

Edited by fsunole_08: 3/2/2015 7:51:57 PM
0

The best new exotic?

Bored at work, thought up a new exotic weapon idea. Holds to the overall style of Destiny in the fact you need to grind to get the upgrades - this would not be something done overnight that is for sure. While I am sure the developers know best how to level it out and required materials, this weapon would be insanely awesome IMO. Hope this idea gets some love. Xbox One gamer tag: FSUNole08 1 Prerequisite (up for debate): Player must be level 30 or higher to wield the weapon Name: The Judge Description: Judge, Jury, and Executioner...Who's next? Weapon Class: Scout Max Damage 331 Type of Damage: Void, Solar, or Arc - Only when using with Super Upgrade Materials:Exotic Shards, Raident Energies, Spirit Bloom Available Upgrades: 1. Increase Clip count (from base of 18 to max of 21) 2a. Ballistic upgrades 2b. Ballistic upgrades 2c: Ballistic upgrades - Turns the scout in to a semi-automatic, 3 shot burst with each shot doing less damage than the round before it 3. Agility - Player received +2 agility while equipped with weapon 4. Upgrade Damage 5a: Quickdraw ability 5b: Max Ammo capacity 5c. Grenade Launcher Attachment with class equipped grenade (Warlock: Solar or Void; Hunter: Solar or Arc; Titan: Void or Arc) - grenade launcher attachment takes the place of the player's own grenade throwing ability or player still has option to throw grenade but either option available 6. Upgrade Damage 7a.Upgrade Damage 7b: Upgrade Damage 7c: Upgrade Damage (requires 1 exotic shard) 8a: The Holy Grail - Void - When this option is chosen, player may use their super to turn the weapon in to a fully auto scout rifle with maximum void damage (requires 2 exotic shards and 8 Raident Energies), unlimited ammo, super drains QUICK 8b: The Holy Grail - Solar - When this option is chosen, player may use their super to turn the weapon in to a fully auto scout rifle with maximum solar damage (requires 2 exotic shards and 8 Radient Energies), unlimited ammo, super drains QUICK 8c: The Hold Grail - Arc - When this option is chosen, player may use their super to turn the weapon in to a fully auto scout rifle with maximum arc damage (requires 2 exotic shards and 8 Radient Energies), unlimited ammo, super drains QUICK

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

You are not allowed to view this content.
;
preload icon
preload icon
preload icon